11.2.1.2 Computer Graphics, Rendering Issues

Chapter Contents (Back)
Graphics. Less the vision work, more graphics issues See also Lighting Effects, View Generation, Colorization, Graphics Issues. See also Texture Mapping, Terrain Visualization, Terrain Rendering, DEM Rendering.

Sammon, Jr., J.W.[John W.], Proctor, A.H.[Albert H.], Roberts, D.F.[Donald F.],
An interactive-graphic subsystem for pattern analysis,
PR(3), No. 1, April 1971, pp. 37-44.
WWW Version. 0309
Non-linear mapping of high dimensional data to a two- or three-dimensional space for display. BibRef

Sammon, Jr., J.W.[John W.],
A nonlinear mapping for data structure analysis,
TC(18), No. 5, May 1969, pp. 401-409. How to map data for visualization. See also optimal set of discriminant vectors, An. BibRef 6905

Lane, J.[Jeff], Carpenter, L.[Loren],
A generalized scan line algorithm for the computer display of parametrically defined surfaces,
CGIP(11), No. 3, November 1979, pp. 290-297.
WWW Version. 0501
BibRef

Franklin, W.R.[W. Randolph],
Evaluation of algorithms to display vector plots on raster devices,
CGIP(11), No. 4, December 1979, pp. 377-397.
WWW Version. 0501
BibRef

Selesnick, S.A.,
Local invariants and twist vectors in computer-aided geometric design,
CGIP(17), No. 2, October 1981, pp. 145-160.
WWW Version. 0501
BibRef

Coueignoux, P.,
Character generation by computer,
CGIP(16), No. 3, July 1981, pp. 240-269.
WWW Version. 0501
BibRef

Roth, S.D.[Scott D.],
Ray casting for modeling solids,
CGIP(18), No. 2, February 1982, pp. 109-144.
WWW Version. 0501
BibRef

Fay, D.Q.M.,
A hidden line mechanism using overinking,
IVC(2), No. 3, August 1984, pp. 150-153.
WWW Version. 0401
BibRef

Gordon, D.[Dan], Reynolds, R.A.[R. Anthony],
Image space shading of 3-dimensional objects,
CVGIP(29), No. 3, 1985, pp. 361-376.
WWW Version. 0501
BibRef

Youssef, S.[Saul],
A new algorithm for object oriented ray tracing,
CVGIP(34), No. 2, May 1986, pp. 125-137.
WWW Version. 0501
BibRef

Guting, R.H.[Ralf Hartmut], Ottmann, T.[Thomas],
New algorithms for special cases of the hidden line elimination problem,
CVGIP(40), No. 2, November 1987, pp. 188-204.
WWW Version. 0501
BibRef

Kamada, T.[Tomihisa], Kawai, S.[Satoru],
A simple method for computing general position in displaying three-dimensional objects,
CVGIP(41), No. 1, January 1988, pp. 43-56.
WWW Version. 0501
BibRef

Duncan, R.[Ralph],
Three-dimensional hidden-surface removal for signal-return modelling: experimental results,
IVC(3), No. 1, February 1985, pp. 24-28.
WWW Version. 0401
BibRef

Ozawa, K.,
A Picture Synthesizing System with a Database of Semantic Picture Elements of 'Ukiyoe' Colour Wood-Printed Pictures,
PRL(6), 1987, pp. 87-93. BibRef 8700

Reynolds, R.A.[R. Anthony], Gordon, D.[Dan], Chen, L.S.[Lih-Shyang],
A dynamic screen technique for shaded graphics display of slice-represented objects,
CVGIP(38), No. 3, June 1987, pp. 275-298.
WWW Version. 0501
BibRef

Kawai, S.[Satoru],
A graph theoretic formulation of bit pattern algorithms for graphics,
CGIP(7), No. 1, February 1978, pp. 84-104.
WWW Version. 0501
BibRef

Kajiya, J.T., Kay, T.L.,
Rendering fur with three dimensional textures,
Computer Graphics(23), No. 3, 1989, pp. 271-280. BibRef 8900

Laughlin, D.L.[Daniel L.], Morari, M.[Manfred],
Graphical stability analysis for control systems with model parameter uncertainties,
CVGIP(47), No. 1, July 1989, pp. 59-76.
WWW Version. 0501
BibRef

Fiume, E.[Eugene],
A mathematical semantics of rendering I: ideal rendering,
CVGIP(48), No. 3, December 1989, pp. 281-303.
WWW Version. 0501
BibRef

Fiume, E.[Eugene],
Estimation of Indirect Physical Properties from Images,
VMV04(357). 0411
BibRef

Benson, P.J.[Philip J.], Perrett, D.I.[David I.],
Synthesising continuous-tone caricatures,
IVC(9), No. 2, April 1991, pp. 123-129.
WWW Version. 0401
BibRef

Novak, M.M.[Miroslav M.],
Improved rendering of the Lorenz equations,
IVC(9), No. 3, June 1991, pp. 169-174.
WWW Version. 0401
BibRef

Dzwinel, W.[Witold],
How to make Sammon's mapping useful for multidimensional data structures analysis,
PR(27), No. 7, July 1994, pp. 949-959.
WWW Version. 0401
Mapping data for visualization. See also nonlinear mapping for data structure analysis, A. BibRef

Max, N.L.[Nelson L.],
Atoms with transparency and shadows,
CVGIP(27), No. 1, July 1984, pp. 46-63.
WWW Version. 0501
BibRef

Max, N.L.[Nelson L.], Becker, B.G.[Barry G.],
Bump Shading for Volume Textures,
IEEE_CGA(15), No. 4, July 1994, pp. 18-20. Mostly rendering issues for bump textures. BibRef 9407

Miyojim, M.[Mario], Cheng, H.D.[Heng-Da],
Synthesized images for pattern recognition,
PR(28), No. 4, April 1995, pp. 595-610.
WWW Version. 0401
BibRef

Greenberg, D.P.[Donald P.],
A framework for realistic image synthesis,
CACM(42), No. 8, August 1999, pp. Pages 44-53. BibRef 9908

Meisner, R.E., Bittner, M., Dech, S.W.,
Computer Animation of Remote Sensing-Based Time Series Data Sets,
GeoRS(37), No. 2, March 1999, pp. 1100.
IEEE Top Reference. BibRef 9903

Runde, D.,
How to Realize a Natural Image Reproduction using Stereoscopic Displays with Motion Parallax,
CirSysVideo(10), No. 3, April 2000, pp. 376-386.
IEEE Top Reference. 0004
BibRef

Redert, A., Hendriks, E., Biemond, J.,
3-D Scene Reconstruction with Viewpoint Adaptation on Stereo Displays,
CirSysVideo(10), No. 4, June 2000, pp. 550-562.
IEEE Top Reference. 0006
BibRef

Shum, H.Y.[Heung-Yeung], Wang, L.F.[Li-Feng], Chai, J.X.[Jin-Xiang], Tong, X.[Xin],
Rendering by Manifold Hopping,
IJCV(50), No. 2, November 2002, pp. 185-201.
WWW Version. 0210
BibRef

Bullitt, E., Aylward, S.R.,
Volume rendering of segmented image objects,
MedImg(21), No. 8, August 2002, pp. 998-1002.
IEEE Top Reference. 0301
BibRef

Roerdink, J.B.T.M.,
Multiresolution maximum intensity volume rendering by morphological adjunction pyramids,
IP(12), No. 6, June 2003, pp. 653-660.
IEEE DOI Link 0307
BibRef

Roerdink, J.B.T.M.[Jos B. T. M.],
Morphological Pyramids in Multiresolution MIP Rendering of Large Volume Data: Survey and New Results,
JMIV(22), No. 2-3, May 2005, pp. 143-157.
Springer DOI Link 0505
Survey, Rendering. BibRef
Earlier:
A New Class of Morphological Pyramids for Multiresolution Image Analysis,
WTRCV02(165-175). 0204
BibRef

Thevenaz, P., Unser, M.,
Precision isosurface rendering of 3D image data,
IP(12), No. 7, July 2003, pp. 764-775.
IEEE DOI Link 0308
BibRef

Koenderink, J.J.[Jan J.], Pont, S.C.[Sylvia C.],
The secret of velvety skin,
MVA(14), No. 4, September 2003, pp. 260-268.
Springer DOI Link 0309
BibRef

Chern, J.R.[Jin-Ren], Wang, C.M.[Chung-Ming],
A novel progressive refinement algorithm for full spectral rendering,
RealTimeImg(11), No. 2, April 2005, pp. 117-127.
WWW Version. 0506
BibRef

Jiang, S.Q.A.[Shu-Qi-Ang], Huang, Q.M.[Qing-Ming], Ye, Q.X.[Qi-Xiang], Gao, W.[Wen],
An effective method to detect and categorize digitized traditional Chinese paintings,
PRL(27), No. 7, May 2006, pp. 734-746.
WWW Version. 0604
Traditional Chinese painting; Image classification; Edge-size histogram BibRef

Sun, B., Ramamoorthi, R., Narasimhan, S.G., and Nayar, S.K.,
A Practical Analytic Single Scattering Model for Real Time Rendering,
ToG(24), No.3, July 2005, pp. 1040-1049.
PDF Version. BibRef 0507

Agrawal, A., Raskar, R., Nayar, S.K., and Li, Y.,
Removing Photography Artifacts using Gradient Projection and Flash-Exposure Sampling,
ToG(24), No. 3, July 2005, pp. 828-835.
PDF Version. BibRef 0507

Saito, S.[Suguru], Kani, A.[Akane], Chang, Y.[Youngha], Nakajima, M.[Masayuki],
Curvature-based stroke rendering,
VC(24), No. 1, January 2008, pp. 1-11.
Springer DOI Link 0712
Rendering of lines. See also Query-by-Sketch Based Image Synthesis. BibRef

Andre, A.[Alexis], Saito, S.[Suguru], Nakajima, M.[Masayuki],
Single-View Sketch Based Surface Modeling,
IEICE(E92-D), No. 6, June 2009, pp. 1304-1311.
WWW Version. 0907
BibRef

Singh, C.[Chandan], Walia, E.[Ekta],
Fast Hybrid Shading: An Application Of Finite Element Methods In 3d Rendering,
IJIG(5), No. 4, October 2005, pp. 789-810. 0510
BibRef

Wang, W.C.[Wen-Cheng], Sun, H.Q.[Han-Qiu], Wu, E.H.[En-Hua],
Projective Volume Rendering By Excluding Occluded Voxels,
IJIG(5), No. 2, April 2005, pp. 413-431. 0504
BibRef

Cai, K.Y.[Kang-Ying], Wang, W.C.[Wen-Cheng], Fei, G.Z.[Guang-Zheng], Wu, E.H.[En-Hua],
A Single-pass Approach To Adaptive Simplification Of Out-of-core Models,
IJIG(3), No. 2, April 2003, pp. 291-309. 0304
BibRef

Chow, S.K., Chan, K.L.,
Fast And Realistic Rendering Of Deformable Virtual Characters Using Impostor And Stencil Buffer,
IJIG(6), No. 4, October 2006, pp. 599-624. 0610
BibRef

Wang, Z.L.[Zhen-Lan], Chui, C.K.[Chee-Kong], Cai, Y.Y.[Yi-Yu], Ang, C.H.[Chuan-Heng], Teoh, S.H.[Swee-Hin],
Dynamic Linear Level Octree-based Volume Rendering Methods For Interactive Microsurgical Simulation,
IJIG(6), No. 2, April 2006, pp. 155-171. 0604
BibRef

Tian, Y.[Yun], Hao, C.Y.[Chong-Yang], Wang, Y.[Yi], He, G.Q.[Gui-Qing], Wei, J.[Jun], Zhao, H.[Haitiao], Zhao, B.[Benhua],
Dynamic Extraction for VOI from CT Images Based on Volume Rendering,
IJIG(7), No. 1, January 2007, pp. 195-209. 0701
BibRef

Peng, H.[Haoyu], Xiong, H.[Hua], Liu, Z.[Zhen], Shi, J.Y.[Jiao-Ying],
Research Of Nested Parallel Pipelines On Parallel Graphics Rendering System,
IJIG(8), No. 2, April 2008, pp. 209-222. 0804
BibRef

Zhang, F.[Fan], Sun, H.[Hanqiu], Xu, L.L.[Lei-Lei], Lee, K.[Kitlun],
Hardware-accelerated Parallel-split Shadow Maps,
IJIG(8), No. 2, April 2008, pp. 223-241. 0804
BibRef

Zhou, J.L.[Jian-Long], Döring, A.[Andreas], Tönnies, K.D.[Klaus D.],
Control Of Object Visibility In Volume Rendering: A Distance-based Approach,
IJIG(5), No. 4, October 2005, pp. 699-714. 0510
BibRef

Brown, M.S.[Michael S.], Seales, W.B.[W. Brent],
Incorporating Geometric Registration With Pc-cluster Rendering For Flexible Tiled Displays,
IJIG(4), No. 4, October 2004, pp. 683-700. 0410
BibRef

Yu, J.Y.[Jing-Yi], McMillan, L.[Leonard], Gortler, S.[Steven],
Surface Camera (scam) Light Field Rendering,
IJIG(4), No. 4, October 2004, pp. 605-625. 0410
BibRef

El-Sana, J.[Jihad], Sokolovsky, N.[Neta],
View-dependent Rendering For Large Polygonal Models Over Networks,
IJIG(3), No. 2, April 2003, pp. 265-290. 0304
BibRef

Tadamura, K.[Katsumi], Qin, X.Y.[Xue-Ying], Jiao, G.F.[Guo-Fang], Nakamae, E.[Eihachiro],
Fast Rendering Water Surface For Outdoor Scenes,
IJIG(1), No. 2, April 2001, pp. 313-327. 0104
BibRef

Magnenat-Thalmann, N.[Nadia], Volino, P.[Pascal], Moccozet, L.[Laurent],
Designing And Simulating Clothes,
IJIG(1), No. 1, January 2001, pp. 1-17. 0101
BibRef

Baciu, G.[George], Ma, L.[Liang], Hu, J.[Jinlian],
Generating Seams And Wrinkles For Virtual Clothing,
IJIG(8), No. 2, April 2008, pp. 281-297. 0804
BibRef

Luo, Y.H.[Yu-Hua], Galli, R.[Ricardo], Sanchez, D.[David], Bennasar, A.[Antonio], Fornes, J.[Juan], Serra, J.C.[Juan Carlos], Huescar, J.M.[Juan Manuel], Gaya, J.[Josep],
A Remote Cooperative Design System Using Interactive 3d Graphics,
IJIG(1), No. 1, January 2001, pp. 153-167. 0101
BibRef

Xu, W.W.[Wei-Wei], Pan, Z.G.[Zhi-Geng], Zhang, M.M.[Ming-Min],
Footprint Sampling-based Motion Editing,
IJIG(3), No. 2, April 2003, pp. 311-324. 0304
BibRef

Fang, S.F.[Shiao-Fen], Adada, M.[Marwan],
Multi-scale Iso-surface Extraction For Volume Visualization,
IJIG(6), No. 2, April 2006, pp. 173-185. 0604
BibRef

Lakshmipathy, J.[Jagannathan], Nowinski, W.L.[Wieslaw L.], Wernert, E.A.[Eric A.],
Template-based Isocontouring,
IJIG(6), No. 2, April 2006, pp. 187-204. 0604
BibRef

Kim, J.[Jaeho], Kim, H.S.[Hyung-Seok], Wohn, K.Y.[Kwang-Yun],
Visibility Preprocessing For Complex 3d Scenes Using Hardware-visibility Queries,
IJIG(6), No. 1, January 2006, pp. 1-21. 0601
BibRef

Xu, Q.[Qing], Wang, W.[Wei], Bao, S.Q.A.[Shi-Qi-Ang],
A New Computational Way To Monte Carlo Global Illumination,
IJIG(6), No. 1, January 2006, pp. 23-34. 0601
BibRef

Ahlborn, B.A.[Benjamin A.], Kreylos, O.[Oliver], Shafii, S.[Sohail], Hamann, B.[Bernd], Staadt, O.G.[Oliver G.],
Design and Implementation of a Foveal Projection Display,
IJIG(8), No. 2, April 2008, pp. 243-263. 0804
BibRef

Weber, G.H., Kreylos, O., Ligocki, T.J., Shalf, J.M., Hagen, H., Hamann, B., Joy, K.I., Ma, K.L.,
High-Quality Volume Rendering of Adaptive Mesh Refinement Data,
VMV01(xx-yy).
PDF Version. 0209
BibRef

Kreylos, O.[Oliver], Bawden, G.W.[Gerald W.], Kellogg, L.H.[Louise H.],
Immersive Visualization and Analysis of LiDAR Data,
ISVC08(I: 846-855).
Springer DOI Link 0812
BibRef

Dong, J.Y.[Jun-Yu], Sun, G.M.[Gui-Mei], Chen, G.J.[Guo-Jiang],
Conversions between three methods for representing 3D surface textures under arbitrary illumination directions,
IVC(26), No. 12, 1 December 2008, pp. 1561-1573.
WWW Version. 0810
Gradient; Polynomial texture map; Eigen; Relighting; Conversion methods BibRef

Bradley, D.[Derek], Roth, G.[Gerhard], Bose, P.[Prosenjit],
Augmented reality on cloth with realistic illumination,
MVA(20), No. 2, February 2009, pp. xx-yy.
Springer DOI Link 0902
BibRef

Lee, C.H.[Chang Ha], Kim, Y.M.[Young-Min], Varshney, A.[Amitabh],
Saliency-Guided Lighting,
IEICE(E92-D), No. 2, February 2009, pp. 369-373.
WWW Version. 0907
BibRef

Seong, J.K.[Joon-Kyung], Jeong, W.K.[Won-Ki], Cohen, E.[Elaine],
Curvature-based anisotropic geodesic distance computation for parametric and implicit surfaces,
VC(25), No. 8, August 2009, pp. xx-yy.
Springer DOI Link 0907
BibRef

Seong, J.K.[Joon-Kyung], Elber, G.[Gershon], Cohen, E.[Elaine],
Simultaneous Precise Solutions to the Visibility Problem of Sculptured Models,
GMP06(451-464).
Springer DOI Link 0607
Compute visibility by converting to higer dimension problem. BibRef

Maciel Linhares, J.M.[Joăo Manuel], Araújo Pinto, P.D.[Paulo Daniel], Cardoso Nascimento, S.M.[Sérgio Miguel],
Color rendering of art paintings under CIE illuminants for normal and color deficient observers,
JOSA-A(26), No. 7, July 2009, pp. 1668-1677.
WWW Version. 0907
BibRef

Ye, J.[Juntao], Webber, R.E.[Robert E.], Wang, Y.S.[Yang-Sheng],
A reduced unconstrained system for the cloth dynamics solver,
VC(25), No. 10, October 2009, pp. xx-yy.
Springer DOI Link 0910
BibRef

Lages, W.[Wallace], Cordeiro, C.[Carlúcio], Guedes, D.[Dorgival],
Performance analysis of a parallel multi-view rendering architecture using light fields,
VC(25), No. 10, October 2009, pp. xx-yy.
Springer DOI Link 0910
BibRef


Sutthiwan, P.[Patchara], Ye, J.Y.[Jing-Yu], Shi, Y.Q.[Yun Q.],
An Enhanced Statistical Approach to Identifying Photorealistic Images,
DW09(323-335).
Springer DOI Link 0908
The reverse problem, detect that it is not real. BibRef

Chen, R.Q.[Rong-Qin],
Real-time water rendering based on the graphics hardware acceleration,
IASP09(273-277).
IEEE DOI Link 0904
BibRef

Yuan, W.R.[Wei-Ran], Chen, Y.J.[Yu-Jun], Gagalowicz, A.[André],
Meshless Virtual Cloth,
MIRAGE09(308-320).
Springer DOI Link 0905
BibRef

Buchanan, P., Green, R.,
Creating a view dependent rendering system for mainstream use,
IVCNZ08(1-6).
IEEE DOI Link 0811
BibRef

Bolla, N.K.[Naveen Kumar], Narayanan, P.J.,
Algebraic Splats Representation for Point Based Models,
ICCVGIP08(71-78).
IEEE DOI Link 0812
BibRef

Yamaguchi, T.[Tatsuhisa], Wilburn, B.[Bennett], Ofek, E.[Eyal],
Video-Based Modeling of Dynamic Hair,
PSIVT09(585-596).
Springer DOI Link 0901
BibRef

Paquit, V.C.[Vincent C.], Price, J.R.[Jeffery R.], Meriaudeau, F.[Fabrice], Tobin, K.W.[Kenneth W.],
Improving light propagation Monte Carlo simulations with accurate 3D modeling of skin tissue,
ICIP08(2976-2979).
IEEE DOI Link 0810
BibRef

Hilsmann, A.[Anna], Eisert, P.[Peter],
Tracking and Retexturing Cloth for Real-Time Virtual Clothing Applications,
MIRAGE09(94-105).
Springer DOI Link 0905
BibRef
Earlier:
Optical flow based tracking and retexturing of garments,
ICIP08(845-848).
IEEE DOI Link 0810
BibRef

Kim, H.[Hakran], Park, H.[Hwajin],
Hybrid Shading Model Based on Device Performance for LOD Adaptive Service,
ISVC08(II: 1066-1075).
Springer DOI Link 0812
BibRef

Morita, S.[Satoru], Sugiman, Y.[Yasutoshi],
Generating Reflection Transparent Image Using Image Fusion Space,
ISVC08(II: 531-540).
Springer DOI Link 0812
BibRef

Lai, Y.C.[Yu-Chi], Liu, F.[Feng], Zhang, L.[Li], Dyer, C.R.[Charles R.],
Efficient Schemes for Monte Carlo Markov Chain Algorithms in Global Illumination,
ISVC08(I: 614-623).
Springer DOI Link 0812
BibRef

Sakamoto, N.[Naohisa], Zhongming, D.[Ding], Kawamura, T.[Takuma], Koyamada, K.[Koji],
Hardware-Accelerated Particle-Based Volume Rendering for Multiple Irregular Volumes,
ISVC08(II: 970-979).
Springer DOI Link 0812
BibRef

Tang, Y.[Ying], Fan, J.[Jing],
Incremental Texture Compression for Real-Time Rendering,
ISVC08(II: 1076-1085).
Springer DOI Link 0812
BibRef

Rossmann, J.[Jürgen], Hempe, N.[Nico],
Geometry Independent Raindrop Splash Rendering for Generic, Complex Scenes,
ISVC08(II: 1086-1095).
Springer DOI Link 0812
BibRef

Wu, F.[Fan], Agu, E.[Emmanuel], Lindsay, C.[Clifford],
Adaptive CPU Scheduling to Conserve Energy in Real-Time Mobile Graphics Applications,
ISVC08(I: 624-633).
Springer DOI Link 0812
BibRef

Hussain, S.[Sajid], Grahn, H.[Hĺkan],
Tracking Data Structures Coherency in Animated Ray Tracing: Kalman and Wiener Filters Approach,
ISVC08(I: 1102-1114).
Springer DOI Link 0812
BibRef

Zhang, W.[Wei], Begole, B.[Bo], Chu, M.[Maurice], Liu, J.[Juan], Yee, N.[Nicholas],
Real-time clothes comparison based on multi-view vision,
ICDSC08(1-10).
IEEE DOI Link 0809
BibRef

Sgouros, N.P., Chaikalis, D., Athineos, S.S., Maroulis, D., Theofanous, N.,
Performance Considerations for a Real-Time Integral Image Camera in Ray Tracing Environments,
ICIAR08(xx-yy).
Springer DOI Link 0806
BibRef

Clapés, M.[Marcos], González-Hidalgo, M.[Manuel], Mir-Torres, A.[Arnau], Palmer-Rodríguez, P.A.[Pere A.],
Interactive Constrained Deformations of NURBS Surfaces: N-SCODEF,
AMDO08(xx-yy).
Springer DOI Link 0807
BibRef

Bulbul, A.[Abdullah], Kucuktunc, O.[Onur], Ozguc, B.[Bulent],
Animation of Boiling Phenomena,
3DTV08(357-360).
IEEE DOI Link 0805
BibRef

Algan, E.[Eren], Kabak, M.[Mustafa], Ozguc, B.[Bulent], Capin, T.[Tolga],
Simulation of Water Drops on a Surface,
3DTV08(361-364).
IEEE DOI Link 0805
BibRef

Ning, Y.[Ye], Sim, T.[Terence],
Interactive Portrait Art,
WACV08(1-6).
IEEE DOI Link 0801
BibRef

Tulet, O.[Olivier], Larabi, M.C.[Mohamed-Chaker], Fernandez-Maloigne, C.[Christine],
Image Rendering Based on a Spatial Extension of the CIECAM02,
WACV08(1-6).
IEEE DOI Link 0801
BibRef

Machado, P.[Penousal], Graca, F.[Fernando],
Evolutionary Pointillist Modules: Evolving Assemblages of 3D Objects,
EvoIASP08(xx-yy).
Springer DOI Link 0804
BibRef

Liao, D.D.[Duo-Duo], Fang, S.F.[Shiao-Fen],
A Volumetric Framework for the Modeling and Rendering of Dynamic and Heterogeneous Scenes,
GMP08(xx-yy).
Springer DOI Link 0804
BibRef

Schar, S.[Sonja], Bieri, H.[Hanspeter], Killer, T.[Thomas], Jiang, X.Y.[Xiao-Yi],
Introducing Stereo Effects into Cel Animations,
3DTV08(353-356).
IEEE DOI Link 0805
BibRef

Ammon, L.[Lorenz], Bieri, H.[Hanspeter],
Collaboration on Scene Graph Based 3D Data,
VISAPP06(78-90).
Springer DOI Link 0711
Content editing by group. BibRef

Park, Y.S.[Young-Sup], Yoon, K.H.[Kyung-Hyun],
Motion Map Generation for Maintaining the Temporal Coherence of Brush Strokes,
VISAPP06(139-152).
Springer DOI Link 0711
BibRef

Gamito, M.[Manuel], Maddock, S.[Steve],
A Progressive Refinement Approach for the Visualisation of Implicit Surfaces,
VISAPP06(93-108).
Springer DOI Link 0711
BibRef

Schjřth, L.[Lars], Olsen, O.[Ole], Sporring, J.[Jon],
Diffusion Based Photon Mapping,
VISAPP06(109-122).
Springer DOI Link 0711
BibRef

Coombe, G.[Greg], Lastra, A.[Anselmo],
An Incremental Weighted Least Squares Approach to Surface Lights Fields,
VISAPP06(123-135).
Springer DOI Link 0711
BibRef

Fuchs, G.[Georg], Holst, M.[Mathias], Rosenbaum, R.[René], Schumann, H.[Heidrun],
3D Mesh Exploration for Smart Visual Interfaces,
Visual08(xx-yy).
Springer DOI Link 0809
BibRef

Holst, M.[Mathias], Schumann, H.[Heidrun],
Efficient Rendering of High-Detailed Objects Using a Reduced Multi-resolution Hierarchy,
VISAPP06(31-43).
Springer DOI Link 0711
BibRef

Stavrakakis, J.[John], Takastuka, M.[Masahiro],
Out-of-Order Execution for Avoiding Head-of-Line Blocking in Remote 3D Graphics,
PSIVT07(62-74).
Springer DOI Link 0712
BibRef

Lietsch, S.[Stefan], Lensing, P.H.[Paul Hermann],
GPU-Supported Image Compression for Remote Visualization: Realization and Benchmarking,
ISVC08(I: 658-668).
Springer DOI Link 0812
BibRef

Lietsch, S.[Stefan], Marquardt, O.[Oliver],
A CUDA-Supported Approach to Remote Rendering,
ISVC07(I: 724-733).
Springer DOI Link 0711
rendering with hardware. BibRef

Lietsch, S.[Stefan], Zabel, H.[Henning], Eikermann, M.[Martin], Wittenberg, V.[Veit], Berssenbrügge, J.[Jan],
Light Simulation in a Distributed Driving Simulator,
ISVC06(I: 343-352).
Springer DOI Link 0611
VR application. Simultate headlights. BibRef

Teoh, S.T.[Soon Tee],
Autopolis: Allowing User Influence in the Automatic Creation of Realistic Cities,
ISVC07(I: 118-129).
Springer DOI Link 0711
BibRef

Charalambos, J.P.[Jean Pierre], Bittner, J.[Jiri], Wimmer, M.[Michael], Romero, E.[Eduardo],
Optimized HLOD Refinement Driven by Hardware Occlusion Queries,
ISVC07(I: 106-117).
Springer DOI Link 0711
BibRef

Shen, R.[Rui], Boulanger, P.[Pierre],
Hardware-Accelerated Volume Rendering for Real-Time Medical Data Visualization,
ISVC07(II: 801-810).
Springer DOI Link 0711
BibRef

Sawant, A.P.[Amit P.], Raina, R.[Ravi], Healey, C.G.[Christopher G.],
ChipViz: Visualizing Memory Chip Test Data,
ISVC07(II: 711-720).
Springer DOI Link 0711
BibRef

de Toledo, R.[Rodrigo], Levy, B.[Bruno],
Visualization of Industrial Structures with Implicit GPU Primitives,
ISVC08(I: 139-150).
Springer DOI Link 0812
BibRef

de Toledo, R.[Rodrigo], Levy, B.[Bruno], Paul, J.C.[Jean-Claude],
Iterative Methods for Visualization of Implicit Surfaces On GPU,
ISVC07(I: 598-609).
Springer DOI Link 0711
BibRef

Wang, B.[Bei], Peng, J.L.[Jing-Liang], Kuo, C.C.J.[C.C. Jay],
Cumulus Cloud Synthesis with Similarity Solution and Particle/Voxel Modeling,
ISVC08(I: 65-74).
Springer DOI Link 0812
BibRef

Wang, B.[Be], Peng, J.L.[Jing-Liang], Kwak, Y.M.[Young-Min], Kuo, C.C.J.[C.C. Jay],
Efficient and Realistic Cumulus Cloud Simulation Based on Similarity Approach,
ISVC07(I: 781-791).
Springer DOI Link 0711
BibRef

Hussain, S.[Sajid], Grahn, H.[Hĺkan],
Fast kd-Tree Construction for 3D-Rendering Algorithms Like Ray Tracing,
ISVC07(II: 681-690).
Springer DOI Link 0711
BibRef

Hinkenjann, A.[André], Roth, T.[Thorsten],
Phase Space Rendering,
ISVC07(II: 691-700).
Springer DOI Link 0711
BibRef

Bayraktar, S.[Serkan], Gudukbay, U.[Ugur], Ozguc, B.[Bulent],
Practical and Realistic Animation of Cloth,
3DTV07(1-4).
IEEE DOI Link 0705
BibRef

Marmitt, G.[Gerd], Kleer, A.[Andreas], Wald, I.[Ingo], Friedrich, H.[Heiko], Slusallek, P.[Philipp],
Fast and Accurate Ray-Voxel Intersection Techniques for Iso-Surface Ray Tracing,
VMV04(429-435). 0411
BibRef

Thuerey, N.[Nils], Ruede, U.[Ulrich],
Free Surface Lattice-Boltzmann fluid simulations with and without level sets,
VMV04(199-207). 0411
BibRef

Krokowski, J.[Jens], Räcke, H.[Harald], Sohler, C.[Christian], Westermann, M.[Matthias],
Reducing State Changes with a Pipeline Buffer,
VMV04(217). 0411
BibRef

Kimmerle, S.[Stefan], Wacker, M.[Markus], Holzer, C.,
Multilayered Wrinkle Textures from Strain,
VMV04(225-232). 0411
BibRef

de Chiara, R.[Rosario], Erra, U.[Ugo], Scarano, V.[Vittorio], Tatafiore, M.[Maurizio],
Massive Simulation using GPU of a distributed behavioral model of a flock with obstacle avoidance,
VMV04(233-240). 0411
BibRef

Dmitriev, K.[Kirill], Seidel, H.P.[Hans-Peter],
Progressive path tracing with lightweight local error estimation,
VMV04(249-253). 0411
BibRef

Jansen, T.[Thomas], von Rymon-Lipinski, B.[Bartosz], Hanssen, N.[Nils], Keeve, E.[Erwin],
Fourier Volume Rendering on the GPU Using a Split-Stream-FFT,
VMV04(395-403). 0411
BibRef

Meißner, M.[Michael], Engel, K.[Klaus],
Pre-Integrated Non-Photorealistic Volume Rendering,
VMV04(437-445). 0411
BibRef

Grimm, S.[Sören], Bruckner, S.[Stefan], Kanitsar, A.[Armin], Gröller, M.E.[M. Eduard],
Flexible Direct Multi-Volume Rendering in Dynamic Scenes,
VMV04(379-386). 0411
BibRef

Guthe, M.[Michael], Balázs, Á.[Ákos], Klein, R.[Reinhard],
Real-time out-of-core trimmed NURBS rendering and editing,
VMV04(323-330). 0411
BibRef

Sunkel, M.[Martin], Kautz, J.[Jan], Seidel, H.P.[Hans-Peter],
Rendering and Simulation of Liquid Foams,
VMV04(263-269). 0411
BibRef

Sundstedt, V.[Veronica], Chalmers, A.[Alan], Cater, K.[Kirsten], Debattista, K.[Kurt],
Top-Down Visual Attention for Efficient Rendering of Task Related Scenes,
VMV04(209-216). 0411
BibRef

Zinke, A.[Arno], Sobottka, G.[Gerrit], Weber, A.[Andreas],
Photo-Realistic Rendering of Blond Hair,
VMV04(191-198). 0411
BibRef

Ranta, S.I.M.[Sun-Il Mohan], Singh, J.M.[Jag Mohan], Narayanan, P.J.,
GPU Objects,
ICCVGIP06(352-363).
Springer DOI Link 0612
Use GPU to draw high level objects. BibRef

Nirnimesh, Harish, P.[Pawan], Narayanan, P.J.,
Culling an Object Hierarchy to a Frustum Hierarchy,
ICCVGIP06(252-263).
Springer DOI Link 0612
For graphics, remove the objects that you can't see. BibRef

Lu, D.F.[Di-Fei], Ye, X.Z.[Xiu-Zi],
A Fast Trapeziums-Based Method for Soft Shadow Volumes,
PSIVT06(1264-1272).
Springer DOI Link 0612
Graphics shadows for display. BibRef

Lee, N.K.[Nam-Kyung], Baek, N.[Nakhoon], Ryu, K.W.[Kwan Woo],
Simulation of Artificial Winds Using a Hardware Illumination Technique,
ISVC06(II: 49-58).
Springer DOI Link 0611
Graphics -- i.e. from electric fans. BibRef

Park, J.S.[Jong-Seung], Lee, B.J.[Bum-Jong],
Hierarchical Contribution Culling for Fast Rendering of Complex Scenes,
PSIVT06(1324-1333).
Springer DOI Link 0612
BibRef

Deb, S.[Soumyajit], Gupta, A.[Ankit],
Visibility Cuts: A System for Rendering Dynamic Virtual Environments,
ICCVGIP08(47-54).
IEEE DOI Link 0812
BibRef

Patidar, S.[Suryakant], Narayanan, P.J.,
Ray Casting Deformable Models on the GPU,
ICCVGIP08(481-488).
IEEE DOI Link 0812
BibRef

Bhattacharjee, S.[Shiben], Adabala, N.[Neeharika],
Texture Guided Realtime Painterly Rendering of Geometric Models,
ICCVGIP06(311-320).
Springer DOI Link 0612
BibRef

Lee, J.[Jun], Park, S.J.[Sung-Jun], Kim, J.I.[Jee-In],
Adaptive Real-Time Rendering for Large-Scale Molecular Models,
ISVC06(II: 383-392).
Springer DOI Link 0611
BibRef

Chen, S.Y.[Shu-Yi], Li, S.[Sheng], Wang, G.P.[Guo-Ping],
Real-Time Rendering of Light Shafts on GPU,
ISVC06(I: 161-169).
Springer DOI Link 0611
BibRef

Min, K.[Kyungha],
An Efficient Photon Mapping Algorithm for Rendering Light-Emitting Fluids,
ISVC06(I: 850-859).
Springer DOI Link 0611
BibRef

Landreneau, E.[Eric], Akleman, E.[Ergun], Keyser, J.[John],
Interactive Face-Replacements for Modeling Detailed Shapes,
GMP06(602-608).
Springer DOI Link 0607
Interactively create surface models. BibRef

Cornelis, N.[Nico], Cornelis, K.[Kurt], Van Gool, L.J.[Luc J.],
Fast Compact City Modeling for Navigation Pre-Visualization,
CVPR06(II: 1339-1344).
IEEE DOI Link 0606
BibRef

Cornelis, N.[Nico], Leibe, B.[Bastian], Cornelis, K.[Kurt], Van Gool, L.J.[Luc J.],
3D City Modeling Using Cognitive Loops,
3DPVT06(9-16).
IEEE DOI Link 0606
BibRef

Bouville, C.[Christian], Marchal, I.[Isabelle], Bouget, L.[Loic],
Efficient Compression of Visibility Sets,
ISVC05(243-252).
Springer DOI Link 0512
For large scale model walk throughs. BibRef

Teoh, S.T.[Soon Tee], Ma, K.L.[Kwan-Liu],
Hifocon: Object and Dimensional Coherence and Correlation in Multidimensional Visualization,
ISVC05(235-242).
Springer DOI Link 0512
BibRef

Kawasaki, H., Seo, K.D.[Kyoung-Dae], Ohsawa, Y., Furukawa, R.,
Patch-Based BTF Synthesis for Real-Time Rendering,
ICIP05(I: 393-396).
IEEE DOI Link 0512
BTF: bidirectional texture function. BibRef

Shet, R.N.[Rupesh N.], Lai, K.H.[Ka H.], Edirisinghe, E.A.[Eran A.], Chung, P.W.H.[Paul W.H.],
Use of Neural Networks in Automatic Caricature Generation: An Approach Based on Drawing Style Capture,
IbPRIA05(II:343).
Springer DOI Link 0509
BibRef

Song, J.[Jiatao], Chi, Z.[Zheru], Liu, J.L.[Ji-Lin], Fu, H.[Hong],
Automatic generation of pen-and-ink drawings from photos,
ICIP04(II: 1185-1188).
IEEE DOI Link 0505
BibRef

Bartesaghi, A.[Alberto], Sapiro, G.[Guillermo], Malzbender, T.[Tom], Gelb, D.[Dan],
Non-photorealistic rendering from multiple images,
ICIP04(IV: 2403-2406).
IEEE DOI Link 0505
BibRef

Cheung, G.[Gene], Sakamoto, T., Tan, W.T.[Wai-Tian],
Graphics-to-video encoding for 3g mobile game viewer multicast using depth values,
ICIP04(IV: 2805-2808).
IEEE DOI Link 0505
BibRef

Shin, S.Y.[Sung Yong],
Computer Graphics Research at KAIST,
CREST05(116-119).
WWW Version. 0505
BibRef

Redert, A.,
Visualization of arbitrary-shaped 3D scenes on depth-limited 3D displays,
3DPVT04(938-942).
IEEE Abstract. IEEE Top Reference. 0412
BibRef

Dimitrov, L.I., Sramek, M.,
Using 3D-Bresenham for resampling structured grids,
3DPVT04(926-930).
IEEE Abstract. IEEE Top Reference. 0412
Visualization of 3-D data. BibRef

Meng, F.[Fang], Zha, H.B.[Hong-Bin],
An easy viewer for out-of-core visualization of huge point-sampled models,
3DPVT04(207-214).
IEEE Abstract. IEEE Top Reference. 0412
BibRef

Laney, D., Pascucci, V.,
Progressive compression of volumetric subdivision meshes,
3DPVT04(680-687).
IEEE Abstract. IEEE Top Reference. 0412
BibRef

Laney, D., Bertram, M., Duchaineau, M., Max, N.,
Multiresolution distance volumes for progressive surface compression,
3DPVT02(470-479).
IEEE DOI Link 0206
BibRef

Mascarenhas, A., Isenburg, M., Pascucci, V., Snoeyink, J.,
Encoding volumetric grids for streaming isosurface extraction,
3DPVT04(665-672).
IEEE Abstract. IEEE Top Reference. 0412
Display of CAT scan results. BibRef

Fitzgibbon, A.W.[Andrew W.],
Computer Vision in the Movies: From the Lab to the Big Screen,
CIVR04(2).
WWW Version. 0505
BibRef
And:
From the Lab to the Silver Screen: Computer Vision and the Art of Special Effects,
3DPVT04(716-716).
IEEE Abstract. IEEE Top Reference. 0412
BibRef

Yang, L.[Li],
Sammon's nonlinear mapping using geodesic distances,
ICPR04(II: 303-306).
IEEE DOI Link 0409
See also nonlinear mapping for data structure analysis, A. BibRef

Martin-Merino, M., Munoz, A.,
A New Sammon Algorithm for Sparse Data Visualization,
ICPR04(I: 477-481).
IEEE DOI Link 0409
See also nonlinear mapping for data structure analysis, A. BibRef

Rosten, E., Drummond, T.W.,
Rapid rendering of apparent contours of implicit surfaces for real-time tracking,
BMVC03(xx-yy).
HTML Version. 0409
BibRef

Tanaka, N., Tominaga, S.,
Multispectral Analysis of Oil Paintings and Data Compression,
Southwest06(158-162).
IEEE DOI Link 0603
BibRef

Tominaga, S., Tanaka, N., Komada, T.,
Estimation of surface properties of art paintings using a multi-band camera,
ICPR04(I: 92-95).
IEEE DOI Link 0409
BibRef
And:
Imaging and rendering of oil paintings using a multi-band camera,
Southwest04(6-10).
IEEE Abstract. IEEE Top Reference. 0411
BibRef

Rosales, R., Achan, K., Frey, B.,
Unsupervised image translation,
ICCV03(472-478).
IEEE DOI Link 0311
Transform the image into the style of an artist using a painting as one input. BibRef

Lee, M.Y.[Myong Young], Lee, C.H.[Cheol Hee], Lee, H.K.[Ho Keun], Ha, Y.H.[Yeong Ho],
Improved shading model in spectral-based ray tracing method,
ICIP03(I: 449-452).
IEEE Abstract. IEEE Top Reference. 0312
BibRef

Sun, J.[Jian], Zheng, N.N.[Nan-Ning], Tao, H.[Hai], Shum, H.Y.[Heung-Yeung],
Image hallucination with primal sketch priors,
CVPR03(II: 729-736).
IEEE Abstract. IEEE Top Reference. 0307
BibRef

Stoddart, A.,
Computer Vision in the Post-Production Industry,
BMVC02(Invited Talk). 0208
BibRef

Kovacs, L., Sziranyi, T.,
Creating animations combining stochastic paintbrush transformation and motion detection,
ICPR02(II: 1090-1093).
IEEE DOI Link 0211
BibRef

Li, N.[Nan], Huang, Z.Y.[Zhi-Yong],
Feature-guided painterly image rendering,
ICIP02(I: 653-656).
IEEE Abstract. IEEE Top Reference. 0210
BibRef

Chai, J.X.[Jin-Xiang], Kang, S.B.[Sing Bing], Shum, H.Y.[Heung-Yeung],
Rendering with Non-uniform Approximate Concentric Mosaics,
SMILE00(94 ff.).
HTML Version. 0209
BibRef

Shum, H.Y.[Heung-Yeung], He, L.W.[Li-Wei],
Rendering with Concentric Mosaics,
SIGGraph-99(xx-yy).
WWW Version. BibRef 9900

Szirányi, T.[Tamás], Tóth, Z.[Zoltán],
Optimization of Paintbrush Rendering of Images by Dynamic MCMC Methods,
EMMCVPR01(201-215).
Springer DOI Link 0205
BibRef

Schneider, J., Westermann, R.,
Towards Real-Time Visual Simulation of Water Surfaces,
VMV01(xx-yy).
PDF Version. 0209
BibRef

Kipfer, P., Greiner, G.,
Parallel Rendering Within the Integrated Simulation and Visualization Framework gridlib,
VMV01(xx-yy).
PDF Version. 0209
BibRef

Hadwiger, M., Theußl, T., Hauser, H., Gröller, E.,
Hardware-Accelerated High-Quality Filtering on PC Hardware,
VMV01(xx-yy).
PDF Version. 0209
BibRef

Diewald, U., Morigi, S., Rumpf, M.,
On Geometric Evolution and Cascadic Multigrid in Subdivision,
VMV01(xx-yy).
PDF Version. 0209
BibRef

Seeger, S., Hormann, K., Häusler, G., Greiner, G.,
A Sub-Atomic Subdivision Approach,
VMV01(xx-yy).
PDF Version. 0209
BibRef

Karbacher, S., Seeger, S., Hausler, G.,
Refining triangle meshes by non-linear subdivision,
3DIM01(270-277).
IEEE DOI Link 0106
BibRef

Kanai, T.,
MeshToSS: Converting Subdivision Surfaces from Dense Meshes,
VMV01(xx-yy).
PDF Version. 0209
BibRef

Botsch, M., Kobbelt, L.P.,
A Robust Procedure to Eliminate Degenerate Faces from Triangle Meshes,
VMV01(xx-yy).
PDF Version. 0209
BibRef

Kobbelt, L.P.[Leif P.],
Feature sensitive mesh processing,
VMV01(xx-yy).
PDF Version. 0209
BibRef

Zha, H.B.[Hong-Bin], Makimoto, Y.[Yoshinobu], Hasegawa, T.[Tsutomu],
Dynamic Control of Mesh LODs (levels of Detail) by Using a Multiresolution Mesh Data Structure,
ICPR00(Vol III: 501-505).
IEEE DOI Link
HTML Version. 0009
BibRef
Earlier:
Dynamic gaze-controlled levels of detail of polygonal objects in 3-D environment modeling,
3DIM99(321-330).
IEEE DOI Link 9910
BibRef

Zha, H.B.[Hong-Bin], Tahira, S.[Soshiro], Hasegawa, T.[Tsutomu],
Multi-Resolution Surface Description of 3-D Objects by Shape-Adaptive Triangular Meshes,
ICPR98(Vol II: 954-958).
IEEE DOI Link 9808
BibRef

Tsuji, T., Zha, H.B.[Hong-Bin], Hasegawa, T., Kurazume, R.,
Levels of detail control based on correlation analysis between surface position and direction,
ICPR04(III: 622-625).
IEEE DOI Link 0409
BibRef
Earlier: A1, A2, A3, Only:
Surface models based on face hierarchies and dynamic control of the model LODs,
ICPR02(III: 684-687).
IEEE DOI Link 0211
BibRef

Yemez, Y., Schmitt, F.,
Progressive multilevel meshes from octree particles,
3DIM99(290-299).
IEEE DOI Link 9910
BibRef

Ueshiba, T., Roth, G.,
Generating smooth surfaces with bicubic splines over triangular meshes: toward automatic model building from unorganized 3D points,
3DIM99(302-311).
IEEE DOI Link 9910
BibRef

Wei, S.K.[Shou Kang], Huang, Y.F.[Yu Fei], Klette, R.[Reinhard],
Three-Dimensional Scene Navigation through Anaglyphic Panorama Visualization,
CAIP99(542-549).
WWW Version. 9909
BibRef

Williams, J.P.[James P.], Wolff, L.B.[Lawrence B.],
Face k-D Trees for Bounded Error Point Location Operations and Surface Simplification,
DARPA97(1191-1196). BibRef 9700

Fayek, R.,
Feature-Based 3D Surface Modeling by Improved Constrained Triangular Meshes,
ICIP97(II: 740-743).
IEEE DOI Link BibRef 9700

de Floriani, L.[Leila], Magillo, P.[Paola], Puppo, E.[Enrico],
Visualizing parametric surfaces at variable resolution,
CIAP97(II: 308-315).
WWW Version. 9709
BibRef

Lachaud, J.O., Montanvert, A.,
Volumetric Segmentation Using Hierarchical Representation And Triangulated Surface,
ECCV96(I:137-146).
Springer DOI Link Multilevel Reconstruction. BibRef 9600

Lau, P., Papanikolopoulos, N.P.,
Adaptive Gabor image transformation: Application in scientific visualization,
ICIP95(III: 504-507).
IEEE DOI Link 9510
BibRef

Nakamura, Y.,
An interactive walkthrough for a city area using the efficient 3D object management,
ICIP94(I: 642-646).
IEEE DOI Link 9411
BibRef

Li, W.Q.[Wan-Qing], Xie, H.[Hong], Attikiouzel, Y.,
An efficient method of volume rendering for medical slices,
ICIP94(I: 652-656).
IEEE DOI Link 9411
BibRef

Tang, L.A.[Li-An], Huang, T.S.,
An efficient hidden-line removal method based on Z-buffer algorithm,
ICIP94(I: 657-660).
IEEE DOI Link 9411
BibRef

Harikumar, G., Bresler, Y.,
Analysis of feature extraction criteria for vector field visualization,
ICPR94(C:103-107).
IEEE DOI Link 9410
BibRef
And:
Vector field visualization: analysis of feature extraction methods,
ICIP94(II: 51-55).
IEEE DOI Link 9411
BibRef

Polis, M.F., and McKeown, D.M.,
Iterative TIN Generation from Digital Elevation Models,
CVPR92(787-790).
IEEE Abstract. IEEE Top Reference. BibRef 9200
And: DARPA92(885-897). TIN. Generate triangulated model from DTM data. BibRef

Lin, C., Perry, M.J.,
Shape Description Using Surface Triangularization,
CVWS82(38-43). BibRef 8200

Chapter on 3-D Object Description and Computation Techniques, Surfaces, Deformable, View Generation, Video Conferencing continues in
Texture Mapping, Terrain Visualization, Terrain Rendering, DEM Rendering .


Last update:Nov 16, 2009 at 19:35:14