9.7 Shape from Texture

Chapter Contents (Back)
Texture, Shape. Shape from Texture.

Bajcsy, R.K.,
Computer Identification of Visual Surfaces,
CGIP(2), October 1973, pp. 118-130. BibRef 7310
And: Ph.D.Thesis (CS), 1972, BibRef Stanford AIMemo 180. Shape from Texture. BibRef
And:
Computer Description of Textured Surfaces,
IJCAI73(572-579). BibRef
Earlier:
Computer Identification of Textured Visual Scene,
Stanford AIMemo 173, 1972. Fourier transform technique for surface orientation from texture gradients. BibRef

Witkin, A.P.,
Recovering Surface Shape and Orientation from Texture,
AI(17), No. 1-3, August 1981, pp. 17-45.
WWW Version. BibRef 8108
Earlier:
A Statistical Technique for Recovering Surface Orientation from Texture in Natural Imagery,
AAAI-80(1-3). This is the paper that shows computed surface orientations for several scenes. The orientations are intuitive, not exact. BibRef

Sedgwick, H.A.,
Environmental-Centered Representation of Spatial Layout: Available Visual Information from Texture and Perspective,
HMV83(425-458). BibRef 8300

Ikeuchi, K.[Katsushi],
Shape from Regular Patterns,
AI(22), No. 1, January 1984, pp. 49-75.
WWW Version. BibRef 8401
And:
Shape from Regular Patterns: An Example of Constraint Propagation in Vision,
ICPR80(1032-1039). BibRef
And: MIT AI Memo-567, March 1980. Argues for texture analysis under spherical projection. BibRef

Leu, J.G., Wee, W.G.,
Detecting the Spatial Structure of Natural Textures Based on Shape Analysis,
CVGIP(31), No. 1, July 1985, pp. 67-88. BibRef 8507

Aloimonos, Y., and Swain, M.J.,
Shape from Patterns: Regularization,
IJCV(2), No. 2, September 1988, pp. 171-187. Relaxation. An approximate perspective image model and a relaxation algorithm (regularization) combined to give surface descriptions from the texture patterns. Use edge features. BibRef 8809

Aloimonos, Y., Swain, M.J., :
Shape from Texture,
BioCyber(58), No. 5, 1988, pp. 345-360. BibRef 8800 IJCAI85(926-931). BibRef

Hervé, J.Y.[Jean-Yves], Aloimonos, J.Y.[John Yiannis],
Shading into texture and texture into shading: An active approach,
ECCV90(586-588).
WWW Version. 9004 BibRef

Naito, S., Rosenfeld, A.,
Shape from Random Planar Features,
CVGIP(42), No. 3, June 1988, pp. 345-370. BibRef 8806

Kanatani, K.I.[Ken-Ichi], and Chou, T.C.[Tsai-Chia],
Shape from Texture: General Principle,
AI(38), No. 1, February 1989, pp. 1-48.
WWW Version. Use edge features. See also Detection of Surface Orientation and Motion from Texture by a Stereological Technique. BibRef 8902

Wu, Z., Li, L.,
A Line-Integration Based Method for Depth Recovery from Surface Normals,
CVGIP(43), No. 1, July 1988, pp. 53-66.
WWW Version. BibRef 8807
Earlier: ICPR88(I: 591-595).
WWW Version.
IEEE Top Reference. BibRef

Gårding, J.,
Direct Estimation of Shape from Texture,
PAMI(15), No. 11, November 1993, pp. 1202-1208.
IEEE Abstract. IEEE Top Reference.
WWW Version. BibRef 9311
And: ISRN KTH/NA/P--92/24--SE. BibRef
Earlier:
Shape from Texture for Smooth Curved Surfaces,
ECCV92(630-638).
WWW Version. And longer:
Postscript Version. BibRef

Gårding, J.[Jonas],
Shape from Texture and Contour by Weak Isotropy,
AI(64), No. 2, December 1993, pp. 243-297.
WWW Version. BibRef 9312
Earlier: ICPR90(I: 324-330).
WWW Version. BibRef
And: ISRN KTH/NA/P--90/12--SE. BibRef
And:
Shape from Surface Markings,
Ph.D.Thesis (Stockholm), May 1991.
HTML Version. And longer:
Postscript Version. Some results. BibRef

Gårding, J.,
Shape from Texture for Smooth Curved Surfaces in Perspective Projection,
JMIV(2), 1992, pp. 329-352. BibRef 9200
And: ISRN KTH/NA/P-92/03-SE. BibRef
Earlier: ECCV92
HTML Version. And Postscript:
Postscript Version. BibRef

Gårding, J.,
Estimating the Orientation of Multiple Textured Planes,
SCIA89(228-236). BibRef 8900

Gårding, J.[Jonas],
Surface Orientation and Curvature from Differential Texture Distortion,
ICCV95(733-739).
WWW Version.
WWW Version. BibRef 9500

Lindeberg, T., and Gårding, J.,
Shape from Texture from a Multi-Scale Perspective,
ICCV93(683-691).
WWW Version. BibRef 9300
And: ISRN KTH/NA/P--93/03--SE January 1993.
HTML Version. And longer:
Postscript Version. Get local structure from the texture elements. BibRef

Cohen, F.S., Fan, Z., and Patel, M.A.S.,
Classification of Rotated and Scaled Textured Images Using Gaussian Markov Random Field Models,
PAMI(13), No. 2, February 1991, pp. 192-202.
IEEE Abstract. IEEE Top Reference.
WWW Version. BibRef 9102

Patel, M.A.S., and Cohen, F.S.,
Local Surface Shape Estimation of 3-D Textured Surfaces Using Gaussian Markov Random Fields and Stereo,
PAMI(15), No. 10, October 1993, pp. 1091-1098.
IEEE Abstract. IEEE Top Reference.
WWW Version. BibRef 9310
Earlier:
Shape from Texture Using Markov Random Field Models and Stereo-Windows,
CVPR92(290-295).
IEEE Abstract. IEEE Top Reference. Shape from Texture. BibRef

Super, B.J.[Boaz J.], Bovik, A.C.,
Shape from Texture Using Local Spectral Moments,
PAMI(17), No. 4, April 1995, pp. 333-343.
IEEE Abstract. IEEE Top Reference.
WWW Version. BibRef 9504
Earlier:
Shape-from-Texture by Wavelet-Based Measurement of Local Spectral Moments,
CVPR92(296-301).
IEEE Abstract. IEEE Top Reference. Uses Gabor functions to get better spatial-frequency moments. See also Planar Surface Orientation from Texture Spatial-Frequencies. BibRef

Malik, J., Rosenholtz, R.,
Computing Local Surface Orientation and Shape from Texture for Curved Surfaces,
IJCV(23), No. 2, June 1997, pp. 149-168.
WWW Version.
PDF Version. 9708 BibRef

Rosenholtz, R., Malik, J.,
Surface Orientation from Texture: Isotropy or Homogeneity (or both)?,
Vision Research(37), No. 16, 1997, pp. 2283-2293. BibRef 9700

Malik, J., Rosenholtz, R.,
A Differential Method for Computing Local Shape-from-Texture for Planar and Curved Surfaces,
CVPR93(267-273).
IEEE Abstract. IEEE Top Reference. BibRef 9300
And: UCBCSD-93-775, 1993. BibRef

Malik, J., Rosenholtz, R.,
Recovering Surface Curvature and Orientation from Texture Distortion: A Least Squares Algorithm and Sensitivity Analysis,
ECCV94(A:351-364).
WWW Version. BibRef 9400

Black, M.J., Rosenholtz, R.,
Robust Estimation of Multiple Surface Shapes from Occluded Textures,
SCV95(485-490).
IEEE Top Reference. Xerox Palo Alto Research Center. Multiple surfaces, like a picket fence. Spatial-Frequency approach. BibRef 9500

Moerdler, M.L., and Boult, T.E.,
The Integration of Information for Stereo and Multiple Shape-from-Texture Cues,
CVPR88(524-529).
IEEE Abstract. IEEE Top Reference. BibRef 8800
And: DARPA88(786-793). Fusion, Stereo and Texture. Combine several different approaches. BibRef

Moerdler, M.L.,
Multiple Shape-from-Texture into Texture Analysis and Surface Segmentation,
ICCV88(316-320).
IEEE Abstract. IEEE Top Reference. Integrates multiple cues. Differs from the CVPR88(524-529) paper above in that is is only texture. The other uses other cues. BibRef 8800

Moerdler, M.L., and Kender, J.R.,
An Integrated System That Unifies Multiple Shape from Texture Algorithms,
AAAI-87(723-727). BibRef 8700
And: DARPA87(574-580). BibRef
And:
An Approach To The Fusion Of Multiple Shape From Texture Algorithms,
SPMSF87(272-281). The return to shape from texture, with multiple methods. BibRef

Moerdler, M.L.,
Shape from Textures: A Paradigm for Fusing Middle-Level Visual Cues,
Ph.D.Thesis (CS), May 1989, BibRef 8905 ColumbiaUniv. BibRef

Kender, J.R.,
Shape from Texture,
KluwerAcademic Pubs., 1980. BibRef 8000
And: Ph.D.Thesis (CS), BibRef CMU-CS-TR-81-102, CMU CS Dept. November 1980. BibRef
Earlier:
Shape from Texture: A Computational Paradigm,
DARPA79(134-138). BibRef
Earlier:
Shape from Texture: An Aggregation Transform That Maps a Class of Textures into Surface Orientation,
IJCAI79(475-480). BibRef
Earlier:
Shape from Texture: A Brief Overview and a New Aggregation Transform,
DARPAN78(79-84). Shape from texture gradients. BibRef

Kender, J.R.[John R.], and Kanade, T.[Takeo],
Mapping Image Properties into Shape Constraints: Skewed Symmetry, Affine-Transformable Patterns, and the Shape-from-Texture Paradigm,
HMV83(237-257), reprinted in BibRef 8300 RCV87(257-267). BibRef
Earlier: AAAI-80(4-6). Skew Symmetry. A general discussion of the techniques used to get orientation and shape. BibRef

Kender, J.R.,
A Computational Paradigm for Deriving Local Surface Orientation from Local Textural Properties,
CVWS82(143-152). BibRef 8200

Sakai, K., Finkel, L.H.,
A Shape-from-Texture Algorithm Based on the Human Visual Psychophysics,
CVPR94(527-532).
IEEE Abstract. IEEE Top Reference. BibRef 9400

Krumm, J.[John],
Space/Frequency Shape Inference and Segmentation of Textured 3D Surfaces,
CMU-RI-TR-93-32, December 1993. BibRef 9312 Ph.D.Thesis. BibRef

Krumm, J.[John], Shafer, S.A.[Steven A.],
Texture Segmentation and Shape in the Same Image,
ICCV95(121-127).
WWW Version.
WWW Version. Segmentation, Texture. Get shape (surface orientation) from the spectorgram, transform in 3-D, segment based on the texture. Spatial-Frequency approach. BibRef 9500

Krumm, J.[John], and Shafer, S.A.[Steven A.],
Segmenting Textured 3D Surfaces Using the Space/Frequency Representation,
SV(8), 1994, pp. 281-308. BibRef 9400
Earlier: CMU-RI-TR-93-14, May 1993. Segments the planar textures. BibRef

Krumm, J., and Shafer, S.A.,
Shape from Periodic Texture Using the Spectorgram,
CVPR92(284-289).
IEEE Abstract. IEEE Top Reference. BibRef 9200
Earlier:
Local Spatial Frequence Analysis for Computer Vision,
ICCV90(354-358).
WWW Version. BibRef
And: DARPA90(213-230), BibRef CMU-RI-TR-90-11, CMU Robotics Institute, May 1990. Transform of Fouier-Transform of patches yields surface normals.k BibRef

Davis, L.S., Janos, L., and Dunn, S.M.,
Efficient Recovery of Shape from Texture,
PAMI(5), No. 5, September 1983, pp. 485-492. Maximum likelihood model for shape recovery. BibRef 8309

Chang, S., Davis, L.S., Dunn, S.M., Rosenfeld, A., and Eklundh, J.O.,
Texture Discrimination by Projective Invariants,
PRL(5), May 1987, pp. 337-342. BibRef 8705

Jau, J.Y., and Chin, R.T.,
Shape from Texture Using the Wigner Distribution,
CVGIP(52), No. 2, November 1990, pp. 248-263.
WWW Version. BibRef 9011
Earlier: CVPR88(515-523).
IEEE Abstract. IEEE Top Reference. Planar surface tilt from texture measures. BibRef

Chen, S.S.[Susan S.], Keller, J.M.[James M.], and Crownover, R.M.[Richard M.],
Shape from Fractal Geometry,
AI(43), No. 2, May 1990, pp. 199-218.
WWW Version. Fractals. Really surface orientation of planar surfaces from fractal measures. Uses the Holder constant, which is scale variant. BibRef 9005

Blostein, D., and Ahuja, N.[Narendra],
Shape from Texture: Integrating Texture-Element Extraction and Surface Estimation,
PAMI(11), No. 12, December 1989, pp. 1233-1251.
IEEE Abstract. IEEE Top Reference.
WWW Version. BibRef 8912
Earlier:
Representation and Three-Dimensional Interpretation of Image Texture: An Integrated Approach,
ICCV87(444-449). See also Multi-scale Region Detector, A. Find surfaces in perspective views of mostly uniform textures. Extract the individual elements and get the orientation based on the sizes of the elements. BibRef

Ahuja, N., and Huang, T.S.,
IU at UI: An Overview and an Example on Shape from Texture,
DARPA88(222-253). BibRef 8800

Blake, A.[Andrew], and Marinos, C.[Constantinos],
Shape from Texture: Estimation, Isotropy and Moments,
AI(45), No. 3, October 1990, pp. 323-380.
WWW Version. BibRef 9010

Marinos, C., and Blake, A.,
Shape from Texture: The Homogeneity Hypothesis,
ICCV90(350-353).
WWW Version. BibRef 9000

Choe, Y., and Kashyap, R.L.,
3-D Shape from a Shaded Textural Surface Image,
PAMI(13), No. 9, September 1991, pp. 907-919.
IEEE Abstract. IEEE Top Reference.
WWW Version. BibRef 9109
Earlier:
Shape from Texture and Shaded Surface,
ICPR90(I: 294-296).
WWW Version. Combine texture and shading techniques using a patch by patch technique. BibRef

Arya, S., DeMenthon, D.F., Meer, P., and Davis, L.S.,
Textural Analysis of Range Images,
PRL(12), 1991, pp. 619-626. BibRef 9100

Chantler, M.J.,
Why Illuminant Direction is Fundamental to Texture Analysis,
VISP(142), No. 4, August 1995, pp. 199-206. BibRef 9508

Sato, J.[Jun], Cipolla, R.[Roberto],
Extracting Group Transformations from Image Moments,
CVIU(73), No. 1, January 1999, pp. 29-42.
WWW Version.
HTML Version.
Postscript Version. BibRef 9901
Earlier:
Extracting the Affine Transformation from Texture Moments,
ECCV94(B:165-172).
WWW Version. See also Image Registration Using Multiscale Texture Moments. How the moments of image curves are changed by group transformations. Derive a relationship between the change in image moments and the invariant vector fields of the transformation groups. Apply to robot navigation task. BibRef

Stone, J.V., Isard, S.D.,
Adaptive Scale Filtering: A General-Method For Obtaining Shape From Texture,
PAMI(17), No. 7, July 1995, pp. 713-718.
IEEE Abstract. IEEE Top Reference.
WWW Version. Generates filters for each texel to derive the surface orientation. Applied to images of a single texture pattern. BibRef 9507

Singh, R.K., Ramakrishna, R.S.,
Shadows and Texture in Computer Vision,
PRL(11), 1990, pp. 133-141. BibRef 9000

Smith, M.L., Hill, T., Smith, G.,
Surface Texture Analysis Based Upon the Visually Acquired Perturbation of Surface Normals,
IVC(15), No. 12, December 1997, pp. 949-955.
WWW Version. 9802 BibRef

Lee, K.M., Kuo, C.C.J.[C. C. Jay],
Direct Shape from Texture Using a Parametric Surface Model and an Adaptive Filtering Technique,
CVPR98(402-407).
IEEE Abstract. IEEE Top Reference. BibRef 9800

Ballester, C., Gonzalez, M.,
Affine Invariant Texture Segmentation and Shape from Texture by Variational Methods,
JMIV(9), No. 2, September 1998, pp. 141-171.
WWW Version. 9811 BibRef

Hong, H.K.[Hyun-Ki], Myung, Y.C.[Yun-Chan], Choi, J.S.[Jong-Soo],
3-D analysis of projective textures using structural approaches,
PR(32), No. 3, March 1999, pp. 357-364.
WWW Version. BibRef 9903

Kovalev, V.A.[Vassili A.], Petrou, M., Bondar, Y.S.[Yaroslav S.],
Texture Anisotropy in 3-D Images,
IP(8), No. 3, March 1999, pp. 346-360.
WWW Version. BibRef 9903

Kovalev, V.A.[Vassili A.], Bondar, Y.S.[Yaroslav S.],
A method for anisotropy analysis of 3D images,
CAIP97(495-502).
WWW Version. 9709 BibRef

van Ginneken, B.[Bram], Koenderink, J.J.[Jan J.], Dana, K.J.[Kristin J.],
Texture histograms as a function of irradiation and viewing direction,
IJCV(31), No. 2/3, April 1999, pp. 169-184.
WWW Version. BibRef 9904

Dana, K.J.[Kristin J.], van Ginneken, B.[Bram], Nayar, S.K.[Shree K.], Koenderink, J.J.[Jan J.],
Reflectance and Texture of Real-World Surfaces,
TOG(18), No. 1, January 1999, pp. 1-34.
PDF Version. BibRef 9901
Earlier: A1, A3, A2, A4: CVPR97(151-157).
IEEE Abstract. IEEE Top Reference.
WWW Version. 9704 BibRef
And: DARPA97(1419-1424). Textures over wide viewing conditions. BibRef

Saint Onge, B.[Benoît],
Topographic Effects on the Texture of High-Resolution Forest-Stand Images Measured by the Semivariogram,
PhEngRS(65), No. 8, August 1999, pp. 923. Topography affects texture mostly in sparse stands, and the gradient-induced error in estimate of tree size and density is low. BibRef 9908

Tsai, D.M., Hsieh, C.Y.,
Automated surface inspection for directional textures,
IVC(18), No. 1, December 1999, pp. 49-62.
WWW Version. 0001 BibRef

Clerc, M., Mallat, S.,
The Texture Gradient Equation for Recovering Shape from Texture,
PAMI(24), No. 4, April 2002, pp. 536-549.
IEEE Abstract. IEEE Top Reference.
WWW Version. 0204 BibRef
Earlier:
Shape from Texture through Deformations,
ICCV99(405-410).
WWW Version. Perspective transform. Use statistical estimation technique. BibRef

Prins, N.[Nicolaas], Kingdom, F.A.A.[Frederick A. A.],
Detection and discrimination of texture modulations defined by orientation, spatial frequency, and contrast,
JOSA-A(20), No. 3, March 2003, pp. 401-410.
WWW Version. 0304 BibRef

Koenderink, J.J.[Jan J.], van Doorn, A.J.[Andrea J.], Kappers, A.M.L.[Astrid M. L.], te Pas, S.F.[Susan F.], Pont, S.C.[Sylvia C.],
Illumination direction from texture shading,
JOSA-A(20), No. 6, June 2003, pp. 987-995.
WWW Version. 0307 BibRef

Koenderink, J.J.[Jan J.], Pont, S.C.[Sylvia C.],
Irradiation direction from texture,
JOSA-A(20), No. 10, October 2003, pp. 1875-1882.
WWW Version. 0310 BibRef

Koenderink, J.J., Pont, S.C.[Sylvia C.],
Texture at the terminator,
3DPVT02(406-415).
WWW Version. 0206 BibRef

Lobay, A.[Anthony], Forsyth, D.A.,
Shape from Texture without Boundaries,
IJCV(67), No. 1, April 2006, pp. 71-91.
WWW Version. 0604 BibRef
Earlier: A2 only: ECCV02(III: 225 ff.).
HTML Version. 0205 BibRef

Forsyth, D.A.[David A.],
Shape from Texture and Integrability,
ICCV01(II: 447-452).
WWW Version. Or:
PDF Version. 0106 BibRef

Sakai, K.[Ko], Narushima, K.[Kazuki], Aoki, N.[Natsuko],
Facilitation of shape-from-shading perception by random textures,
JOSA-A(23), No. 8, August 2006, pp. 1805-1813.
WWW Version. 0610Add random texture to the shading and people see the 3D better. BibRef

Massot, C.[Corentin], Hérault, J.[Jeanny],
Model of Frequency Analysis in the Visual Cortex and the Shape from Texture Problem,
IJCV(76), No. 2, February 2008, pp. 165-182.
WWW Version. 0801 BibRef


Galasso, F.[Fabio], Lasenby, J.[Joan],
Shape from Texture of Developable Surfaces Via Fourier Analysis,
ISVC07(I: 702-713).
WWW Version. 0711 BibRef
And:
Shape from Texture: Fast Estimation of Planar Surface Orientation via Fourier Analysis,
BMVC07(xx-yy).
PDF Version. 0709 BibRef

Jean, Y.D.[Yves D.],
Scene-space Feature Detectors,
MultiView07(1-8).
WWW Version. 0706project images. Shape from texture. BibRef

Turtinen, M.[Markus], Pietikäinen, M.[Matti],
Contextual Analysis of Textured Scene Images,
BMVC06(II:849).
PDF Version. 0609 BibRef

White, R.[Ryan], Forsyth, D.A.[David A.],
Combining Cues: Shape from Shading and Texture,
CVPR06(II: 1809-1816).
WWW Version. 0606 BibRef
And:
Retexturing Single Views Using Texture and Shading,
ECCV06(IV: 70-81).
WWW Version. 0608 BibRef

Loh, A.M.E., Hartley, R.I.,
Shape from non-homogeneous, non-stationary, anisotropic, perspective texture,
BMVC05(xx-yy).
HTML Version. 0509 BibRef

Llado, X., Del Bue, A., Agapito, L.,
Non-rigid 3D Factorization for Projective Reconstruction,
BMVC05(xx-yy).
HTML Version. 0509 BibRef

Llado, X., Oliver, A., Petrou, M., Freixenet, J., Martã, J.,
Simultaneous surface texture classification and illumination tilt angle prediction,
BMVC03(xx-yy).
HTML Version. 0409 BibRef

Llado, X., Marti, J., Petrou, M.,
Classification of textures seen from different distances and under varying illumination direction,
ICIP03(I: 833-836).
IEEE Abstract. IEEE Top Reference. 0312 BibRef

Llado, X., Petrou, M.,
Classifying textures when seen from different distances,
ICPR02(II: 909-912).
WWW Version. 0211 BibRef
And:
Predicting Surface Texture when Seen from Different Distances,
Texture02(83-86). 0207 BibRef

Lobay, A., Forsyth, D.A.,
Recovering shape and irradiance maps from rich dense texton fields,
CVPR04(I: 400-406).
IEEE Abstract. IEEE Top Reference. 0408 BibRef

Cantoni, V.[Virginio], Lombardi, L.[Luca], Porta, M.[Marco], Vallone, U.[Ugo],
Qualitative Estimation of Depth in Monocular Vision,
VF01(135 ff.).
HTML Version. 0209Use features to determine relative depths. BibRef

Clerc, M.,
Weak Homogeneity for Shape from Texture,
Texture02(31-34). 0207 BibRef

Plantier, J., Lelandais, S., Boutté, L.,
A Shape from Texture Method Based on Local Scales Extraction: Precision and Results,
ICIP01(II: 261-264).
IEEE Abstract. IEEE Top Reference. 0108 BibRef

Criminisi, A., Zisserman, A.,
Shape from Texture: Homogeneity Revisited,
BMVC00(xx-yy).
PDF Version. 0009 BibRef

Dugué, A.G., ElGhadi, M.,
Shape from Texture by Local Frequencies Estimation,
SCIA99(Image Analysis). BibRef 9900

Hsu, T.I.[Tao-I],
Texture Analysis Based On Affine Transform Coding,
ICIP99(I:153-157).
IEEE Abstract. IEEE Top Reference. BibRef 9900

Coorg, S.[Satyan], Teller, S.J.[Seth J.],
Extracting Textured Vertical Facades from Controlled Close-Range Imagery,
CVPR99(I: 625-632).
IEEE Abstract. IEEE Top Reference.
WWW Version. Automatic. Given geo reference of the images, find the building facades (i.e. vertical planes). May really be texture from shape. BibRef 9900

Jebara, T.[Tony], Russell, K.[Kenneth], and Pentland, A.P.[Alex P.],
Mixtures of Eigen Features for Real-Time Structure from Texture,
ICCV98(128-135).
WWW Version. BibRef 9800
And: Vismod--440, 1997.
Postscript Version. BibRef

Proesmans, M.[Marc], Van Gool, L.J.[Luc J.], and Defoort, F.P.[Filip P.],
Reading between the Lines: A Method for Extracting Dynamic 3D with Texture,
ICCV98(1081-1086).
WWW Version. BibRef 9800

Leung, T., Malik, J.,
On Perpendicular Texture or: Why Do We See More Flowers in the Distance?,
CVPR97(807-813).
IEEE Abstract. IEEE Top Reference.
WWW Version. Or:
PDF Version. and
HTML Version. 9704 BibRef

Ohta, Y.I., Kanade, T., and Sakai, T.,
An Analysis System for Scenes Containing Objects with Substructure,
ICPR78(752-754). BibRef 7800

Jones, D.G., Malik, J.,
Determining Three-Dimensional Shape from Orientation and Spatial Frequency Disparities,
ECCV92(661-669).
WWW Version. BibRef 9200
And:
Determining Three-Dimensional Shape from Orientation and Spatial Frequency Disparities I: Using Corresponding Line Elements,
UCBCSD-91-656, October 1991. BibRef
And:
Determining Three-Dimensional Shape from Orientation and Spatial Frequency Disparities II: Using Corresponding Image Patches,
UCBCSD-91-657, October 1991. BibRef

Yegi, M.G., Zavlishin, N.V., Sheinin, R.L.,
Analysis of Three-Dimensional Scene Images on the Knowledge of their Texture Features,
IJCAI75(705-709). BibRef 7500

Chapter on 3-D Shape from X -- Shading, Textures, Lasers, Structured Light, Focus, Line Drawings continues in
Texture for Surface Orientation .


Last update:May 8, 2008 at 19:01:47