Wang, S.,
Wu, A.Y.,
Rosenfeld, A.,
Image Approximation from Gray Scale 'Medial Axes',
PAMI(3), No. 6, November 1981, pp. 687-696.
BibRef
8111
Ho, S.B.,
Dyer, C.R.,
Shape Smoothing Using Medial Axis Properties,
PAMI(8), No. 4, July 1986, pp. 512-520.
BibRef
8607
Earlier: A2, A1:
Medial-Axis Based Shape Smoothing,
ICPR84(333-335).
BibRef
Siddiqi, K., and
Kimia, B.B.,
Parts of Visual Form: Computational Aspects,
PAMI(17), No. 3, March 1995, pp. 239-251.
IEEE Abstract.
IEEE DOI Link
BibRef
9503
And:
Corrections:
PAMI(17), No. 5, May 1995, pp. 544-544.
IEEE Top Reference.
BibRef
Earlier:
CVPR93(75-81).
IEEE Abstract. Not only boundary partitioning, but region partitioning.
Uses neck-based and limb-based partitioning.
BibRef
Siddiqi, K.,
Subrahmonia, F.,
Cooper, D.B.,
Kimia, B.B.,
Part-based Bayesian recognition using implicit polynomial invariants,
ICIP95(III: 360-363).
IEEE DOI Link
9510
BibRef
Pal, S.K.,
King, R.A.,
Hashim, A.A.,
Image Description and Primitive Extraction Using Fuzzy Sets,
SMC(13), 1983, pp. 94-100.
BibRef
8300
Choi, S.W.[Sung Woo],
Seidel, H.P.[Hans-Peter],
Linear One-Sided Stability of MAT for Weakly Injective Domain,
JMIV(17), No. 3, November 2002, pp. 237-247.
WWW Version.
0211
BibRef
Earlier:
One-Sided Stability of MAT and Its Applications,
VMV01(xx-yy).
PDF Version.
0209
BibRef
Shen, W.[Wei],
Bai, X.[Xiang],
Hu, R.[Rong],
Wang, H.[Hongyuan],
Latecki, L.J.[Longin Jan],
Skeleton growing and pruning with bending potential ratio,
PR(44), No. 2, February 2011, pp. 196-209.
Elsevier DOI Link
WWW Version.
1011
Skeleton; Skeleton pruning; Skeleton growing; Bending potential ratio
BibRef
Glantz, R.[Roland],
Kropatsch, W.G.[Walter G.],
Skeletons in the Framework of Graph Pyramids,
VF01(186 ff.).
HTML Version.
0209
BibRef
Tam, R.,
Heidrich, W.,
Feature-Preserving Medial Axis Noise Removal,
ECCV02(II: 672 ff.).
HTML Version.
0205
BibRef
Lam, L.,
Suen, C.Y.,
Automatic Evaluation of Skeleton Shapes,
ICPR92(II:342-345).
IEEE DOI Link
BibRef
9200
Chapter on 2-D Feature Analysis, Extraction and Representations, Shape, Skeletons, Texture continues in
Axial Descriptions .