7.10.5 Texture Synthesis

Chapter Contents (Back)
Textures, Synthesis.

Rosenfeld, A., and Lipkin, B.S.,
Texture Synthesis,
PPP70(309-322). BibRef 7000

McCormick, B.H., and Jayaramamurthy, S.N.,
Time Series Model for Texture Synthesis,
CIS(3), 1974, pp. 329-343. BibRef 7400

Jayaramamurthy, S.N.,
Texture Discrimination Using Digital Deconvolution Filters,
ICPR80(1184-1186). BibRef 8000

Jayaramamurthy, S.N.,
Multilevel Array Grammars for Generating Texture Scenes,
PRIP79(391-398). BibRef 7900

Yokoyama, R., and Haralick, R.M.,
Texture Synthesis Using a Growth Model,
CGIP(8), No. 3, December 1978, pp. 369-381.
WWW Version. BibRef 7812

Yokoyama, R., and Haralick, R.M.,
Texture Pattern Image Generation by Regular Markov Chain,
PR(11), No. 4, 1979, pp. 225-233.
WWW Version. BibRef 7900

Sahal, D.[Devendra],
SELF: A framework for generation of patterns,
PR(10), No. 5-6, 1978, pp. 397-401.
WWW Version. 0309
BibRef

Schachter, B., and Ahuja, N.,
Random Pattern Generation Processes,
CGIP(10), No. 2, June 1979, pp. 95-114.
WWW Version. BibRef 7906

Tou, J.T.,
Pictorial Feature Extraction and Recognition via Image Modeling,
CGIP(12), No. 4, April 1980, pp. 376-406.
WWW Version. BibRef 8004

Tou, J.T.,
An Approach to Understanding Geometrical Configurations by Computer,
CIS(9), 1980, pp. 1-13. BibRef 8000

Tou, J.T.,
Computer recognition of design concepts,
ICPR92(II:639-642).
IEEE DOI Link 9208
Abstract patterns. BibRef

Gagalowicz, A.,
A New Method for Texture Field Synthesis: Some Applications to the Study of Human Vision,
PAMI(3), No. 5, September 1981, pp. 520-533. BibRef 8109

Gagalowicz, A., Ma, S.D.,
Sequential Synthesis of Natural Textures,
CVGIP(30), No. 3, June 1985, pp. 289-315.
WWW Version. BibRef 8506
Earlier:
Synthesis of Natural Textures on 3-D Surfaces,
ICPR84(1209-1212). BibRef

Gagalowicz, A., Ma, S.D.,
Model Driven Synthesis of Natural Textures for 3-D Scenes,
Computers&Graphics(10), 1986, pp. 161-170. BibRef 8600

Ma, S.D., Gagalowicz, A.,
Determination of Local Coordinate Systems for Texture Synthesis on 3-D Surfaces,
Computers&Graphics(10), 1986, pp. 171-176. BibRef 8600

Gagalowicz, A.,
Texture Modelling Applications,
VC(3), 1987, pp. 186-200. BibRef 8700

Boulanger, P., Gagalowicz, A., Rioux, M.,
Integration of Synthetic Surface Relief in Range Images,
CVGIP(47), No. 3, September 1989, pp. 361-372.
WWW Version. BibRef 8909

Gagalowicz, A., Tournier-Lasserve, C.,
Third Order Model for Non-Homogeneous Natural Textures,
ICPR86(409-411). BibRef 8600

Gagalowicz, A., Ma, S.D., Tournier-Lasserve, C.,
Efficient Models for Color Textures,
ICPR86(412-414). BibRef 8600

Charfi, H.[Hatem], Gagalowicz, A.[André], Brun, R.[Rémi],
Determination of Fabric Viscosity Parameters Using Iterative Minimization,
CAIP05(789).
Springer DOI Link 0509
Simulation of cloth in free fall using trajectory data of real cloth. BibRef

Monne, J., Schmitt, F., Massaloux, D.,
Bidimensional Texture Synthesis by Markov Chains,
CGIP(17), No. 1, September 1981, pp. 1-23.
WWW Version. BibRef 8109

Massaloux, D.,
Stochastic Method for Texture Synthesis,
SP(4), 1982, pp. 336-337. BibRef 8200

Schmitt, F., Massaloux, D.,
Texture Synthesis Using a Bidimensional Markov Model,
PRIP81(593-596). BibRef 8100

Fournier, A., Fussell, D., Carpenter, L.,
Computer Rendering of Stochastic Models,
CACM(25), 1982, pp. 371-384. BibRef 8200

Mandelbrot, B.B.,
Comment on Computer Rendering of Stochastic Models,
CACM(25), 1982, pp. 581-584. BibRef 8200

Kashyap, R.L.,
Analysis and Synthesis of Image Patterns by Spatial Interaction Models,
PPR82(149-186). BibRef 8200

Kashyap, R.L., and Lapsa, P.M.,
Image Identification and Segmentation According to Random Field Models,
IVC(1), No. 4, November 1983, pp. 189-195.
WWW Version. BibRef 8311

Kashyap, R.L., and Lapsa, P.M.,
Synthesis and Estimation of Random Fields Using Long-Correlation Models,
PAMI(6), No. 6, November 1984, pp. 800-809. BibRef 8411

Chellappa, R., Kashyap, R.L.,
Texture Synthesis Using 2-D Noncausal Autoregressive Models,
ASSP(33), February 1985, pp. 194-203. BibRef 8502

Shekar, B., Murty, M.N.[M. Narasimha], Krishna, G.,
A knowledge-based approach to pattern generation,
PR(23), No. 11, 1990, pp. 1299-1306.
WWW Version. 0401
BibRef

Orural, L.[Levent],
Generating Connected Textured Fractal Patterns Using Markov Random Fields,
PAMI(13), No. 8, August 1991, pp. 819-825.
IEEE Abstract. IEEE Top Reference.
WWW Version. BibRef 9108

Acuna, C.O.[Carmen O.],
Texture Modeling Using Gibbs Distributions,
GMIP(54), No. 3, May 1992, pp. 210-222. BibRef 9205

Acuna, C.O.,
An application of the bivariate pseudolikelihood to texture synthesis,
ICIP94(III: 431-435).
IEEE DOI Link 9411
BibRef

Atalay, V., Gelenbe, E., Yalabik, N.,
The Random Neural Network Model for Texture Generation,
PRAI(6), 1992, pp. 131-141. BibRef 9200

Atalay, V., Gelenbe, E.,
Parallel Algorithm for Color Texture Generation Using the Random Neural Network Model,
PRAI(6), 1992, pp. 437-446. BibRef 9200

Teke, A., Atalay, V.,
Texture classification and retrieval using random neural network model,
Southwest04(109-113).
IEEE Abstract. IEEE Top Reference. 0411
BibRef

Sand, F., Dougherty, E.R.,
Asymptotic Normality of the Morphological Pattern-Spectrum Moments and Orthogonal Granulometric Generators,
JVCIR(3), 1992, pp. 203-214. BibRef 9200

Iversen, H., Lonnestad, T.,
An Evaluation of Stochastic Models for Analysis and Synthesis of Gray Scale Texture,
PRL(15), 1994, pp. 575-585. BibRef 9400

Bader, D.A., JaJa, J., Chellappa, R.,
Scalable Data-Parallel Algorithms for Texture Synthesis Using Gibbs Random-Fields,
IP(4), No. 10, October 1995, pp. 1456-1460.
IEEE DOI Link BibRef 9510
Earlier:
Scalable Data Parallel Algorithms for Texture Synthesis and Compression Using Gibbs Random Fields,
UMIACSUMIACS-TR-93-80, or CS-TR-3123, August 1993. BibRef

Sherif, S., Saleh, B., de Leone, R.,
Binary image synthesis using mixed linear integer programming,
IP(4), No. 9, September 1995, pp. 1252-1257.
IEEE DOI Link 0402
BibRef

Kaplan, L.M., Kuo, C.C.J.,
An improved method for 2-D self-similar image synthesis,
IP(5), No. 5, May 1996, pp. 754-761.
IEEE DOI Link 0402
BibRef

Portilla, J., Navarro, R., Nestares, O., Tabernero, A.,
Texture Synthesis-by-Analysis Method Based on a Multiscale Early-Vision Model,
OptEng(35), No. 8, August 1996, pp. 2403-2417. 9609
BibRef

Margalit, A.,
A Parallel Algorithm to Generate a Markov Random Field Image on a SIMD Hypercube Machine,
PRL(9), 1989, pp. 263-278. BibRef 8900

Tugnait, J.K.,
Estimation of Linear Parametric Models of Non-Gaussian Discrete Random Fields with Application to Texture Synthesis,
IP(3), No. 2, March 1994, pp. 109-127.
IEEE DOI Link BibRef 9403

Dai, M.L., Ozawa, K.,
Texture Synthesis by L-Systems,
IVC(15), No. 3, March 1997, pp. 197-204.
WWW Version. 9704
BibRef

Dominguez, M., Torres, L.,
Analysis and Synthesis of Textures Through the Inference of Boolean Functions,
SP(59), No. 1, May 1997, pp. 1-16. 9708
BibRef

Kugler, A.,
High-Performance Texture Decompression Hardware,
VC(13), No. 2, 1997, pp. 51-63. 9705
BibRef

Kourgli, A., Belhadjaissa, A.,
Structural Approach to the Generation of Textured Images,
JRS(18), No. 17, November 20 1997, pp. 3611-3627. 9712
BibRef

Dai, M.L., Ozawa, K.,
Simulation of Worn-Out Cloth Textures by Doubly Stochastic L-Systems,
IVC(16), No. 5, April 27 1998, pp. 363-371.
WWW Version. 9805
BibRef

Paget, R., Longstaff, I.D.,
Texture Synthesis via a Noncausal Nonparametric Multiscale Markov Random Field,
IP(7), No. 6, June 1998, pp. 925-931.
IEEE DOI Link 9806
BibRef

Paget, R.[Rupert], Longstaff, I.D.[I. Dennis],
Texture Synthesis and Unsupervised Recognition with a Nonparametric Multiscale Markov Random Field Model,
ICPR98(Vol II: 1068-1070).
IEEE DOI Link 9808
BibRef

Rolland, J.P., Goon, A.A., Yu, L.Y.,
Synthesis of Textured Complex Backgrounds,
OptEng(37), No. 7, July 1998, pp. 2055-2063. 9808
BibRef

Decker, L., Jeulin, D.,
Random Texture Simulation By Multispecies Lattice-Gas Models,
JEI(6), No. 1, January 1997, pp. 78-93. 9807
BibRef

Hsu, T.I., Wilson, R.,
A Two-component Model of Texture for Analysis and Synthesis,
IP(7), No. 10, October 1998, pp. 1466-1476.
IEEE DOI Link BibRef 9810

Jacovitti, G., Neri, A., Scarano, G.,
Texture Synthesis-by-analysis with Hard-limited Gaussian Processes,
IP(7), No. 11, November 1998, pp. 1615-1621.
IEEE DOI Link BibRef 9811
Earlier:
Texture synthesis with Bussgang techniques,
ICIP95(III: 644-647).
IEEE DOI Link 9510
BibRef

Eom, K.B.,
2-D Moving Average Models for Texture Synthesis and Analysis,
IP(7), No. 12, December 1998, pp. 1741-1746.
IEEE DOI Link 9812
BibRef

Sivakumar, K.[Krishnamoorthy], Goutsias, J.[John],
Morphologically Constrained GRFs: Applications to Texture Synthesis and Analysis,
PAMI(21), No. 2, February 1999, pp. 99-113.
IEEE Abstract. IEEE Top Reference.
WWW Version. BibRef 9902

Sivakumar, J., and Goutsias, J.,
MAP estimation of a class of morphologically constrained Gibbs random fields,
ICIP98(II: 74-78).
IEEE DOI Link 9810
BibRef
Earlier:
Morphologically Constrained Gibbs Random Fields,
ICIP97(II: 851-854).
IEEE DOI Link BibRef

Davidson, J.L., Cressie, N.[Noel], Hua, X.,
Texture synthesis and pattern recognition for partially ordered Markov models,
PR(32), No. 9, September 1999, pp. 1475-1505.
WWW Version. BibRef 9909

Davidson, J.L., Talukder, A., Cressie, N.,
Texture analysis using partially ordered Markov models,
ICIP94(III: 402-406).
IEEE DOI Link 9411
BibRef

Moon, J.H., Kweon, J.H., Kim, H.K.,
Boundary Block-Merging (BBM) Technique for Efficient Texture Coding of Arbitrarily Shaped Object,
CirSysVideo(9), No. 1, February 1999, pp. 35.
IEEE Top Reference. BibRef 9902

Aubert, A.[Antoine], Jeulin, D.[Dominique],
Estimation of the influence of second- and third-order moments on random sets reconstructions,
PR(33), No. 6, June 2000, pp. 1083-1104.
WWW Version. 0004
BibRef

Nishino, K.[Ko], Sato, Y.[Yoichi], Ikeuchi, K.[Katsushi],
Eigen-Texture Method: Appearance Compression and Synthesis Based on a 3D Model,
PAMI(23), No. 11, November 2001, pp. 1257-1265.
IEEE Abstract. IEEE Top Reference.
WWW Version. 0112
BibRef
And: MfR01(Chapter II-5). BibRef
Earlier:
Eigen-Texture Method: Appearance Compression based on 3D Model,
CVPR99(I: 618-624).
IEEE Abstract. IEEE Top Reference.
WWW Version. Generating virtual images with minimal representation of the texture. BibRef

Nishino, K.[Ko], Sato, Y.[Yoichi], Ikeuchi, K.[Katsushi],
Appearance Compression and Synthesis based on 3D Model for Mixed Reality,
ICCV99(38-45).
IEEE DOI Link BibRef 9900

Coughlan, J.M.[James M.], Yuille, A.L.[Alan L.],
Algorithms from statistical physics for generative models of images,
IVC(21), No. 1, January 2003, pp. 29-36.
WWW Version. 0301
BibRef

Brettle, D.S., Berry, E., Smith, M.A.,
Synthesis of texture from clinical images,
IVC(21), No. 5, 2003, pp. 433-445.
WWW Version. 0304
BibRef

Vese, L.A.[Luminita A.], Osher, S.J.[Stanley J.],
Image Denoising and Decomposition with Total Variation Minimization and Oscillatory Functions,
JMIV(20), No. 1-2, January-March 2004, pp. 7-18.
WWW Version. 0403
BibRef

Osher, S.J., Sole, A., Vese, L.A.,
Image decomposition, image restoration, and texture modeling using total variation minimization and the H-1 norm,
ICIP03(I: 689-692).
IEEE Abstract. IEEE Top Reference. 0312
BibRef

Le, T.M.[Triet M.], Lieu, L.H.[Linh H.], Vese, L.A.[Luminita A.],
(phi,phi*) Image Decomposition Models and Minimization Algorithms,
JMIV(33), No. 2, February 2009, pp. xx-yy.
Springer DOI Link 0903
BibRef

Yin, W.T.[Wo-Tao], Goldfarb, D.[Donald], Osher, S.J.[Stanley J.],
A comparison of three total variation based texture extraction models,
JVCIR(18), No. 3, June 2007, pp. 240-252.
WWW Version. 0711
Image decomposition; Texture extraction; Feature selection; Total variation; Variational imaging; Second-order cone programming; Interior-point method BibRef

Pei, S.C., Zeng, Y.C., Chang, C.H.,
Virtual Restoration of Ancient Chinese Paintings Using Color Contrast Enhancement and Lacuna Texture Synthesis,
IP(13), No. 3, March 2004, pp. 416-429.
IEEE DOI Link 0404
BibRef

Pei, S.C., Chiu, Y.,
Background Adjustment and Saturation Enhancement in Ancient Chinese Paintings,
IP(15), No. 10, October 2006, pp. 3230-3234.
IEEE DOI Link 0609
BibRef

Singh, J.[Jasvinder], Dana, K.J.[Kristin J.],
Clustering and blending for texture synthesis,
PRL(25), No. 6, 19 April 2004, pp. 619-629.
WWW Version. 0405
BibRef

Campbell, N.W.[Neill W.], Dalton, C.J.[Colin J.], Gibson, D.P.[David P.], Oziem, D.[David], Thomas, B.T.[Barry T.],
Practical Generation of Video Textures using the Auto-Regressive Process,
IVC(22), No. 10, 1 September 2004, pp. 819-827.
WWW Version. 0409
BibRef
Earlier: A1, A2, A3, A5 only: BMVC02(3D and Video). 0208
BibRef

Wu, C.H.[Chang-Hsing], Lai, Y.Y.[Yueh-Yi], Tai, W.K.[Wen-Kai],
A hybrid-based texture synthesis approach,
VC(20), No. 2-3, May 2004, pp. 106-129.
Springer DOI Link 0405
BibRef

Chen, Y.S.[Yi-Song], Ip, H.H.S.[Horace H.S.],
Texture evolution: 3D texture synthesis from single 2D growable texture pattern,
VC(20), No. 10, December 2004, pp. 650-664.
Springer DOI Link 0412
BibRef

Peter, H.[Hadrian],
A visualizing application of line integral convolution techniques,
JVCIR(15), No. 4, December 2004, pp. 548-564.
WWW Version. 0711
texture synthesis technique for visualizing vector data. BibRef

Dong, J.Y.[Jun-Yu], Chantler, M.J.[Mike J.],
Capture and Synthesis of 3D Surface Texture,
IJCV(62), No. 1-2, April-May 2005, pp. 177-194.
WWW Version. 0411
BibRef
Earlier: Texture02(41-46). 0207
BibRef

Shi, Z., Feng, Z.,
A New Array Pattern Synthesis Algorithm Using the Two-Step Least-Squares Method,
SPLetters(12), No. 3, March 2005, pp. 250-253.
IEEE Abstract. IEEE Top Reference. 0501
BibRef

Schretter, C.[Colas],
A Brush Tool for Interactive Texture Synthesis,
GVIP(05), No. V6, 2005, pp. 55-60
HTML Version. BibRef 0500

Charalampidis, D.,
Texture Synthesis: Textons Revisited,
IP(15), No. 3, March 2006, pp. 777-787.
IEEE DOI Link 0604
BibRef

Li, H., Liu, G., Zhang, Z.,
A New Texture Generation Method Based on Pseudo-DCT Coefficients,
IP(15), No. 5, May 2006, pp. 1300-1312.
IEEE DOI Link 0605
BibRef

Ruello, G., Blanco-Sanchez, P., Iodice, A., Mallorqui, J.J., Riccio, D., Broquetas, A., Franceschetti, G.,
Synthesis, Construction, and Validation of a Fractal Surface,
GeoRS(44), No. 6, June 2006, pp. 1403-1412.
IEEE DOI Link 0606
BibRef

Wu, F.[Fei], Zhang, C.S.[Chang-Shui], He, J.R.[Jing-Rui],
An evolutionary system for near-regular texture synthesis,
PR(40), No. 8, August 2007, pp. 2271-2282.
WWW Version. 0704
Near-regular texture; Texture synthesis; Texture system; Evolutionary system; Unit pattern BibRef

Costantini, R.[Roberto], Sbaiz, L.[Luciano], Süsstrunk, S.[Sabine],
Higher Order SVD Analysis for Dynamic Texture Synthesis,
IP(17), No. 1, January 2008, pp. 42-52.
IEEE DOI Link 0712
BibRef
Earlier:
Dynamic Texture Analysis and Synthesis Using Tensor Decomposition,
ISVC06(II: 245-254).
Springer DOI Link 0611
BibRef
Earlier:
Dynamic Texture Synthesis: Compact Models Based on Luminance-Chrominance Color Representation,
ICIP06(2085-2088). 0610

IEEE DOI Link BibRef

Wickramanayake, D.S., Edirisinghe, E.A., Bez, H.E.,
Transform domain texture synthesis,
SP:IC(23), No. 1, January 2008, pp. 1-13.
WWW Version. 0801
Texture synthesis; Image quilting; Multi-resolution; Wavelet transforms BibRef

Bao, P.[Paul], Ma, X.H.[Xiao-Hu], Siu, W.C.[Wan-Chi],
Real-time Seamless Texture Synthesis Based On Patch Quantization Clustering,
IJIG(6), No. 3, July 2006, pp. 475-495. 0607
BibRef

Dong, W.M.[Wei-Ming], Zhou, N.[Ning], Paul, J.C.[Jean-Claude],
Perspective-aware texture analysis and synthesis,
VC(24), No. 7-9, July 2008, pp. xx-yy.
Springer DOI Link 0804
BibRef

Lai, L.Y.[Liu-Yuan], Hwang, W.L.[Wen-Liang], Sreedevi, P.[Paruvelli],
Performance evaluation of a novel sampling-based texture synthesis technique using different sized patches,
SIViP(2), No. 3, September 2008, pp. xx-yy.
Springer DOI Link 0804
BibRef

Peyré, G.[Gabriel],
Manifold models for signals and images,
CVIU(113), No. 2, February 2009, pp. 249-260.
Elsevier DOI Link
WWW Version. 0901
BibRef
Earlier:
Texture Synthesis and Modification with a Patch-Valued Wavelet Transform,
SSVM07(640-651).
Springer DOI Link 0705
Signal processing; Image modeling; Texture; Manifold BibRef


Khandelia, A.[Aditya], Gorecha, S.[Saurabh], Lall, B.[Brejesh], Chaudhury, S.[Santanu], Mathur, M.[Mona],
Parametric Video Compression Scheme Using AR Based Texture Synthesis,
ICCVGIP08(219-225).
IEEE DOI Link 0812
BibRef

Dong, J.Y.[Jun-Yu], Duan, Y.X.[Yuan-Xu], Sun, G.M.[Gui-Mei], Qi, L.[Lin],
Texture synthesis by Support Vector Machines,
ICPR08(1-4).
IEEE DOI Link 0812
BibRef

Feng, X.J.[Xiao-Jun], Allebach, J.P.[Jan P.],
Segmented image interpolation using edge direction and texture synthesis,
ICIP08(881-884).
IEEE DOI Link 0810
BibRef

Mantzel, W.[William], Romberg, J.[Justin],
Capturing light field textures for video coding,
ICIP08(1604-1607).
IEEE DOI Link 0810
BibRef

Stojanovic, A.[Aleksandar], Wien, M.[Mathias], Ohm, J.R.[Jens-Rainer],
Dynamic texture synthesis for H.264/AVC inter coding,
ICIP08(1608-1611).
IEEE DOI Link 0810
BibRef

Oh, B.T.[Byung Tae], Su, Y.[Yeping], Segall, A.[Andrew], Kuo, C.C.J.[C.C. Jay],
Synthesis-based texture coding for video compression with side information,
ICIP08(1628-1631).
IEEE DOI Link 0810
BibRef

Bajaj, C.[Chandrajit], Zhang, Y.J.[Yong-Jie], Xu, G.L.[Guo-Liang],
Physically-Based Surface Texture Synthesis Using a Coupled Finite Element System,
GMP08(xx-yy).
Springer DOI Link 0804
BibRef

Sinha, A.[Arnab], Gupta, S.[Sumana],
Approximation of Conditional Density of Markov Random Field and its Application to Texture Synthesis,
ICIP07(III: 297-300).
IEEE DOI Link 0709
BibRef

Gimel'Farb, G.L.[Georgy L.], Zhou, D.X.[Dong-Xiao],
Accurate Identification of a Markov-Gibbs Model for Texture Synthesis by Bunch Sampling,
CAIP07(979-986).
Springer DOI Link 0708
BibRef

Zhou, D.X.[Dong-Xiao], Gimel'Farb, G.L.[Georgy L.],
Bunch Sampling for Fast Texture Synthesis,
CAIP03(124-131).
WWW Version. 0311
BibRef

Gimel'Farb, G.L.[Georgy L.], Yu, L.[Linjiang], Zhou, D.X.[Dong-Xiao],
Geometric Structure and Randomness in Texture Analysis and Synthesis,
WTRCV02(137-142). 0204
BibRef

Chiou, J.W.[Jia-Wei], Yang, C.K.[Chuan-Kai],
A New Algorithm for Solid Texture Synthesis,
ISVC06(II: 780-789).
Springer DOI Link 0611
BibRef

Zhang, X.Z.[Xiao-Zheng], Gao, Y.S.[Yong-Sheng], Leung, M.K.H.[Maylor K.H.],
Automatic Texture Synthesis for Face Recognition from Single Views,
ICPR06(III: 1151-1154).
WWW Version. 0609
BibRef

Haindl, M.[Michal], Hatka, M.[Martin],
Near-Regular Texture Synthesis,
CAIP09(1138-1145).
Springer DOI Link 0909
BibRef

Filip, J.[Jiri], Haindl, M.[Michal], Chetverikov, D.[Dmitry],
Fast Synthesis of Dynamic Colour Textures,
ICPR06(IV: 25-28).
WWW Version. 0609
BibRef

Masiero, A.[Andrea], Chiuso, A.[Alessandro],
Non Linear Temporal Textures Synthesis: A Monte Carlo Approach,
ECCV06(II: 283-294).
Springer DOI Link 0608
See also Dynamic Textures. BibRef

Lefebvre, S.[Sylvain], Darbon, J.[Jérome], Neyret, F.[Fabrice],
Unified Texture Management for Arbitrary Meshes,
INRIARR-5210, 2004.
HTML Version. BibRef 0400

Lefebvre, S.[Sylvain], Hornus, S.[Samuel], Neyret, F.[Fabrice],
All-Purpose Texture Sprites,
INRIARR-5209, 2004.
HTML Version. BibRef 0400

Ndjiki-Nya, P.[Patrick], Stüber, C.[Christoph], Wiegand, T.[Thomas],
Texture Synthesis Method for Generic Video Sequences,
ICIP07(III: 397-400).
IEEE DOI Link 0709
BibRef
Earlier:
A New Generic Texture Synthesis Approach for Enhanced H.264/MPEG4-AVC Video Coding,
VLBV05(121-128).
Springer DOI Link 0509
BibRef

Ndjiki-Nya, P., Hinz, T., Stuber, C., Wiegand, T.,
A Content-Based Video Coding Approach for Rigid and Non-Rigid Textures,
ICIP06(3169-3172). 0610

IEEE DOI Link BibRef

Ndjiki-Nya, P., Makai, B., Blottermann, G., Smolic, A., Schwarz, H., Wiegand, T.,
Improved H.264/AVC coding using texture analysis and synthesis,
ICIP03(III: 849-852).
IEEE Abstract. IEEE Top Reference. 0312
BibRef

Qin, X.J.[Xue-Jie], Yang, Y.H.[Yee-Hong],
Basic Gray Level Aura Matrices: Theory and its Application to Texture Synthesis,
ICCV05(I: 128-135).
IEEE DOI Link 0510
BibRef

Ni, J., Schneiderman, H.,
An Improved Texture Synthesis Algorithm Using Morphological Processing with Image Analogy,
CMU-RI-TR-04-52, October, 2004.
HTML Version. 0501
BibRef

Lin, W.C.[Wen-Chieh], Hays, J.H.[James H.], Wu, C.Y.[Chen-Yu], Liu, Y.X.[Yan-Xi], Kwatra, V.[Vivek],
Quantitative Evaluation of Near Regular Texture Synthesis Algorithms,
CVPR06(I: 427-434).
IEEE DOI Link 0606
BibRef
Earlier: A1, A2, A3, A5, A4:
A Comparison Study of Four Texture Synthesis Algorithms on Regular and Near-regular Textures,
CMU-RI-TR-04-01, January, 2004.
HTML Version. 0501
BibRef

Kwatra, V., Schodl, A., Essa, I.A., and Bobick, A.F.,
GraphCut textures: image and video synthesis using graph cuts,
TOG(22), July 2003, pp. xx-yy. BibRef 0307

Neubeck, A.[Alexander], Zalesny, A.V.[Alexey V.], Van Gool, L.J.[Luc J.],
Light Source Calibration for IBR and BTF Acquisition Setups,
3DPVT06(272-278).
IEEE DOI Link 0606
BibRef

Neubeck, A., Zalesny, A.V., Van Gool, L.J.,
Viewpoint consistent texture synthesis,
3DPVT04(388-395).
IEEE Abstract. IEEE Top Reference. 0412
BibRef

Wei, L.Y., Levoy, M.,
Fast Texture Synthesis Using Tree-Structured Vector Quantization,
SIGGraph-00(479-488). 2000. BibRef 0001

Wang, Y.Z.[Yi-Zhou], Zhu, S.C.[Song-Chun],
Modeling Textured Motion: Particle, Wave and Sketch,
ICCV03(213-220).
IEEE DOI Link 0311
Generative model for texture. BibRef

Yu, Y.[Yue], Luo, J.B.[Jie-Bo], Chen, C.W.[Chang Wen],
Multiresolution block sampling-based method for texture synthesis,
ICPR02(I: 239-242).
IEEE DOI Link 0211
BibRef
Earlier:
Synthesis of Directional Texture Based on Multiresolution Block Sampling and Constrained Block Movement,
ICIP01(II: 602-605).
IEEE Abstract. IEEE Top Reference. 0108
BibRef

Callieri, M., Cignoni, P., Rocchini, C., Scopigno, R.,
Weaver, an automatic texture builder,
3DPVT02(562-565).
IEEE DOI Link 0206
BibRef

Parada, P., Ruiz-del-Solar, J.,
Texture synthesis using image pyramids and self-organizing maps,
CIAP01(244-249).
IEEE Top Reference. 0210
BibRef

Parada, P., Ruiz-del-Solar, J., Plagges, W., Koppen, M.,
Interactive texture synthesis,
CIAP01(434-439).
IEEE Top Reference. 0210
BibRef

Lebanon, G.[Guy], Bruckstein, A.M.[Alfred M.],
Designing Moiré Patterns,
EMMCVPR01(185-200).
Springer DOI Link 0205
BibRef

Deguy, S., Benassi, A.,
A Flexible Noise Model for Designing Maps,
VMV01(299-308).
PDF Version. 0209
BibRef

Hiller, S., Deussen, O., Keller, A.,
Tiled Blue Noise Samples,
VMV01(xx-yy).
PDF Version. 0209
BibRef

Efros, A.A., Freeman, W.T.,
Image Quilting for Texture Synthesis and Transfer,
SIGGraph-01(xx-yy), 2001.
PDF Version. BibRef 0100

Gousseau, Y.,
Texture Synthesis Through Level Sets,
Texture02(53-58). 0207
BibRef

Blot, L., Zwiggelaar, R.,
Synthesis and Analysis of Solid Texture: Application in Medical Imaging,
Texture02(9-14). 0207
BibRef

Lam, W.L., Zeng, B.,
Fast Texture Synthesis by Feature Matching,
ICIP01(II: 614-617).
IEEE Abstract. IEEE Top Reference. 0108
BibRef

Xu, Y.Q., Zhu, S.C., Guo, B.N., Shum, H.Y.,
Asymptotically Admissible Texture Synthesis,
SCTV01(xx-yy). 0106
BibRef

Efros, A.A.[Alexei A.], Leung, T.K.[Thomas K.],
Texture Synthesis by Non-parametric Sampling,
ICCV99(1033-1038).
IEEE DOI Link Or:
PDF Version. and
HTML Version. BibRef 9900

Heeger, D.J., Bergen, J.R.,
Pyramid-Based Texture Analysis/Synthesis,
ICIP95(III: 648-651).
IEEE DOI Link 9510
BibRef
And: SIGGraph-95(229-233). 1995. Los Angeles. BibRef

Sun, Y., Drew, M., Fracchia, F.,
Representing Spectral Functions by a Composite Model of Smooth and Spiky Components for Efficient Full-Spectrum Photorealism,
PMCVG99(xx-yy). BibRef 9900

de Bonet, J.S.[Jeremy S.],
Multiresolution Sampling Procedure for Analysis and Synthesis of Texture Images,
SIGGraph-97(361-368). 1997.
Postscript Version. Or
PDF Version. BibRef 9700

Igehy, H., and Pereira, L.,
Image Replacement Through Texture Synthesis,
ICIP97(III: 186-189).
IEEE DOI Link BibRef 9700

Johnson, M.T., Desai, M.D.,
An adaptive approach for texture modelling,
ICIP94(III: 388-391).
IEEE DOI Link 9411
BibRef

Lewis, J.P.,
Texture and Shape Generation by Neural Network Creation Paradigm,
Graphics Interface91(xx-yy). BibRef 9100

Randen, T.[Trygve], and Husøy, J.H.[John Håkon],
Least squares image texture analysis and synthesis,
Hogskolen i StavangerWorking Paper no. 197, 1994.
HTML Version. See also Multichannel filtering for image texture segmentation. BibRef 9400

Faugeras, O.D., and Garber, D.D.,
Algebraic Reconstruction Techniques for Texture Synthesis,
ICPR80(783-785). BibRef 8000

Garber, D.D., and Sawchuk, A.A.,
Computational Models for Texture Analysis and Synthesis,
DARPA81(69-88). BibRef 8100

Garber, D.D., and Sawchuk, A.A.,
Texture Simulation Using a Best-Fit Model,
PRIP81(603-608). BibRef 8100

Tou, J.T., Kao, D.B., and Chang, Y.S.,
Pictorial Texture Analysis and Synthesis,
ICPR76(xx). BibRef 7600

Tou, J.T., and Chang, Y.S.,
Picture Understanding by Machine via Textural Feature Extraction,
PRIP77(392-399). BibRef 7700

Chapter on 2-D Feature Analysis, Extraction and Representations, Shape, Skeletons, Texture continues in
Models for Texture Synthesis .


Last update:Nov 16, 2009 at 19:35:14