7.10.5.1 Models for Texture Synthesis

Chapter Contents (Back)
Textures, Synthesis.

Samek, M., Slean, C., Weghorst, H.,
Texture Mapping and Distortion in Digital Graphics,
VC(2), 1986, pp. 313-320. BibRef 8600

Thalmann, D.,
A 'Lifegame' Approach to Surface Modeling and Rendering,
VC(2), 1986, pp. 384-390. BibRef 8600

Czarnecki, W.[Witold],
Permutational model of image texture,
SP:IC(7), No. 2, August 1995, pp. 161-172.
WWW Version. BibRef 9508

Campisi, P., Neri, A., Scarano, G.,
Reduced Complexity Modeling and Reproduction of Colored Textures,
IP(9), No. 3, March 2000, pp. 510-518.
WWW Version. 0003 BibRef
Earlier:
A single input three output model based approach to color texture generation,
ICIP98(I: 67-71).
WWW Version. 9810 BibRef

Campisi, P., Scarano, G.,
A multiresolution approach for texture synthesis using the circular harmonic functions,
IP(11), No. 1, January 2002, pp. 37-51.
WWW Version. 0202 BibRef

Campisi, P.[Patrizio], Becchetti, C.[Claudio],
Parsimonious texture representation employing binary Gaussian processes and binomial linear prediction,
SP:IC(16), No. 6, February 2001, pp. 521-530.
WWW Version. 0101 BibRef

Campisi, P., Neri, A.,
Nonlinear Prediction in the 2d Wold Decomposition for Texture Modeling,
ICIP00(Vol I: 252-255).
IEEE Abstract. IEEE Top Reference. 0008 BibRef

Balas, B.J.[Benjamin J.],
Attentive texture similarity as a categorization task: Comparing texture synthesis models,
PR(41), No. 3, March 2008, pp. 972-982.
WWW Version. 0711Texture similarity; Texture synthesis; Classification; Perception BibRef

Balas, B.J.[Benjamin J.],
Using computational models to study texture representations in the human visual system,
CSAIL-2005-008, February 2005.
WWW Version. BibRef 0502


López-Espinoza, E.D.[Erika Danaé], Altamirano-Robles, L.[Leopoldo],
Deterministic Component of 2-D Wold Decomposition for Geometry and Texture Descriptors Discovery,
CIARP07(241-250).
WWW Version. 0711 BibRef

Wang, Y.[Yan],
Geometric Modeling of Nano Structures with Periodic Surfaces,
GMP06(343-356).
WWW Version. 0607Boundary based models fail with large numbers of objects. Not really texture, but the same ideas. periodic structures. BibRef

Kobayashi, Y.[Yuichi], Kato, T.[Toshikazu],
Multi Contrast Based Texture Model for Understanding Human Subjectivity,
ICPR00(Vol III: 917-922).
WWW Version.
HTML Version. 0009Compare with human descriptions. BibRef

van Nevel, A.,
Texture synthesis via matching first and second order statistics of a wavelet frame decomposition,
ICIP98(I: 72-76).
WWW Version. 9810 BibRef

Chapter on 2-D Feature Analysis, Extraction and Representations, Shape, Skeletons, Texture continues in
Oriented Texture, Directional Texture Patterns .


Last update:Jun 25, 2008 at 13:37:57